Paranoia
When a unit ends its movement directly behind you, attack it and gain Fear.
Overview
- Class
- Disorder
- Group
- Disorders
- Game ID
Paranoia
Raw game dataExactly as defined in data/passives/disorders.gon
- nameDISORDER_PARANOIA_NAME
- descDISORDER_PARANOIA_DESC
- classDisorder
passives{1}
- ParanoiaParanoiaBasicMelee
- categorydisorders