Home Run
Knockback you deal is increased by 10.
Classes that can get it 1
Overview
- Class
- Tank
- Group
- Tank
- Upgrade levels
- 2
- Game ID
HomeRun
Raw game dataExactly as defined in data/passives/tank_passives.gon
1{1}
passives{1}
- AmplifyKnockback10
2{2}
- descPASSIVE_HOMERUN2_DESC
passives{2}
- AmplifyKnockback10
AddStatusToKnockbackDamage{1}
- Bruise1
- namePASSIVE_HOMERUN_NAME
- descPASSIVE_HOMERUN_DESC
- classTank
- categorytank