[i]"What's best? The element of surprise or intimidation?"[/i]
Safest choice
SurpriseNo rollNo bad outcomes
IntimidationNo rollNo bad outcomes
Surprise
No roll
Common tier
[i]"The old sucker punch! Yeah, I like ya, kid…
Here, I know a shortcut."[/i]
Your cat gets an extra turn at start of the next battle.
Next fight: alpha turns
Rare tier
[i]"Fly like a butthole fly, stink like a pee, I always say!
Quick, while no one's lookin'. Take this!"[/i]
Permanent stats: +2 SPD
Intimidation
No roll
Common tier
[i]"You're quite the beefy kiddo, aren't ya? Yeah… I think you'll do just fine."[/i]
Next fight: all stats up
Rare tier
[i]"Yeah, I bet you've scared your fair share of kids in your day…
Lemme fix your face a bit for ya."[/i]
Permanent stats: +2 CHA
Exact where the game's data defines the odds (no-roll choices, fixed chances, weighted pools). Stat checks, the common/rare split and luck-weighted picks depend on rolls the data doesn't spell out, so they're labelled instead of guessed.