Sourcemined
Mewgenics
EventAny chapterVerified on build 25143593

Bottle of Viper Booze

Your cat discovers a strange bottle with a Viper label on it. Your cat thinks it might be some kind of booze..?

Safest choice

  • DrinkCON checkNo bad outcomes
  • LootDEX checkWorst: Take 5 damage (Fail DEX roll · common tier)
  • LeaveNo rollNever rolls, nothing bad

Drink

CON check
  1. Pass CON roll · common tier

    Your cat cautiously drinks the dark liquid. It tastes odd... but very good.

    • Permanent stats: +1 RANDOM
  2. Pass CON roll · rare tier

    Your cat pops off the lid and downs the strange liquid... Your cat feels your cat's stomach bubbling and a toxic taste splashes onto your cat's tongue. Your cat feels a strong urge to spit!

  3. Fail CON roll · common tier

    Your cat takes a gulp of the liquid and immediately begins convulsing as poison ravages your cat's body.

    • Next fight: poison (7)
  4. Fail CON roll · rare tier

    Your cat downs the bottle and lets out a loud belch... Then a howl! The powerful toxin melts your cat from the inside out!

    • Mutate 1 random parts

Loot

DEX check
  1. Pass DEX roll · common tier

    Your cat picks up the bottle and dumps out the unknown liquid.

  2. Pass DEX roll · rare tier

    Your cat tucks away the bottle. Maybe your cat'll drink it later?

  3. Fail DEX roll · common tier

    Your cat picks up the bottle and cracks the lid to sniff at what might be inside. It bursts open and acid bubbles over your cat!

    • Take 5 damage
    • Permanent stats: -1 STR
  4. Fail DEX roll · rare tier

    Your cat goes to pick up the bottle, but a venomous snake comes out of the bottle and bites your cat! Your cat's body is wracked with pain!

    • Take 10 damage
    • Permanent stats: -1 STR, -1 SPD, -1 DEX

Leave

No roll
  1. 100%

    Your cat opts to leave the bottle alone and moves on.

    Nothing else happens.

Exact where the game's data defines the odds (no-roll choices, fixed chances, weighted pools). Stat checks, the common/rare split and luck-weighted picks depend on rolls the data doesn't spell out, so they're labelled instead of guessed.