Zombie Cat
Eats corpses and becomes stronger!
Taking damage weakens it and spawns poison food.
Undead.
Overview
- Group
- Cat enemies
- Faction
- Enemies
- Health
- 20
- Movement
- 2
- Game ID
ZombieCat
Base stats
- Strength7
- Dexterity5
- Constitution9
- Intelligence1
- Speed3
- Charisma5
- Luck5
Passive effects 3
- Undead
- Spawn Thing On Damage
- Status On Took Damage
Abilities 3
- Melee Attack (Basic Melee)
- Move (Default Move)
- Zombie Feast
Raw game dataExactly as defined in data/characters/cat_enemies.gon
graphics{7}
- movieclip_CAT
- nameENEMY_ZOMBIECAT_NAME
- custom_cat_dataZombieCat
- spawnin_animationdigUp
alt_animations[2]
- 0[idle, zombieIdle]
- 1[walk, zombieWalk]
- move_speed_sync_frames40
- tooltipENEMY_ZOMBIECAT_DESC
stats{7}
- strength7
- dexterity5
- constitution9
- intelligence1
- speed3
- charisma5
- luck5
properties{7}
- tag[cat, zombie]
- typecat
- health20
- dispersed_bonus_turns1
- base_mana_regen999
- factionenemies
- movement2
abilities{3}
- moveDefaultMove
- attackBasicMelee
- spells[ZombieFeast]
passives{3}
- Undead1
SpawnThingOnDamage{2}
- objectPoisonFood
- consider_all_layerstrue
StatusOnTookDamage{2}
- StrengthUp-1
- ConstitutionUp-1
ai{4}
- brainPatternBrain
pattern{1}
- do_priority[ZombieFeast, attack]
- decision_weightszombie
- move_weightszombie
- categorycat_enemies