Jekyll
It will evolve in several turns.
Overview
- Group
- Cat enemies
- Faction
- Enemies
- Health
- 7
- Tag
- Cat
- Game ID
Jekyll
Base stats
- Strength2
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 2
- Can Mutate To
- Mutate After XTurns
Abilities 2
Raw game dataExactly as defined in data/characters/cat_enemies.gon
graphics{6}
- movieclip_CAT
- nameENEMY_JEKYLL_NAME
- custom_cat_dataJekyll
- scale0.75
alt_animations[1]
- 0[idle, cuteIdle]
- tooltipENEMY_JEKYLL_DESC
stats{7}
- strength2
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{6}
- tagcat
- typecat
- health7
- base_mana_regen999
- factionenemies
- initiative12
abilities{3}
- moveDefaultMove
- attackBasicMelee
- spells[]
passives{2}
- CanMutateToHyde
- MutateAfterXTurns3
ai{4}
- brainPatternBrain
- decision_weightsdefault
- move_weightsstay_far
mainturn_pattern{1}
- move_then_doattack
- categorycat_enemies