Husk
Has a multi-hit melee attack. Turns into an Edema when killed.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 10
- Movement
- 3
- Game ID
Husk
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed1
- Charisma5
Passive effects 1
- Transform On Death
Abilities 2
- Husk Swipes
- Move (Default Move)
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{5}
- movieclipHusk
- nameENEMY_HUSK_NAME
- uifloaters_offset1.75
- scale0.9
- tooltipENEMY_HUSK_DESC
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed1
- charisma5
properties{7}
- tag[tumor, skeleton]
- hidden_taghusk
- health10
- shield10
- movement3
- factionenemies
- corpse_health0
abilities{3}
- moveDefaultMove
- attackHuskSwipes
- spells[]
passives{1}
- TransformOnDeathTumorBarrier
ai{4}
- brainPatternBrain
pattern{1}
- doattack
- decision_weightsdefault
- move_weightsstay_close
- categoryenemies