Host
Shoots 3 projectiles in a spread.
Reflects projectiles and knocks back units who contact it.
Stationary.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 13
- Movement
- 2
- Game ID
Host
Base stats
- Strength3
- Dexterity3
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 2
- Reflect Projectiles
- Melee Revenge Damage
Abilities 3
- Host Spit
- None
- Host Shove
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{4}
- movieclipHost
- nameENEMY_HOST_NAME
- water_maskmedium
- tooltipENEMY_HOST_DESC
stats{6}
- strength3
- dexterity3
- constitution5
- intelligence5
- speed5
- charisma5
properties{6}
- tag[blob, undead]
- auto_run_prioritystationary
- health13
- movement2
- factionenemies
- dispersed_bonus_turns1
abilities{3}
- moveNone
- attackHostSpit
- spells[HostShove]
passives{2}
ReflectProjectiles{1}
- self_damage2
MeleeRevengeDamage{3}
- typestatus
- damage0
- knockback2
ai{4}
- brainPatternBrain
mainturn_pattern{1}
- do_priority[HostShove, HostSpit]
- decision_weightscareless
- move_weightskeep_distance
- categoryenemies