Hemlock
Attacks units that move in range.
Knocks back adjacent units when damaged.
Heals allies.
Overview
- Group
- Enemies
- Faction
- Enemies
- Health
- 10
- Tag
- Plant
- Game ID
Hemlock
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
- Luck5
Passive effects 4
- Plant
- Element Immune
- Ability Reaction
- Tower Defense Reflex
Abilities 5
- Hem Shot
- Move (Default Move)
- Hem Bounce
- Hem Death Pop
- Hem Heal
Raw game dataExactly as defined in data/characters/enemies.gon
graphics{4}
- movieclipHemlock
- nameENEMY_HEMLOCK_NAME
- tooltipENEMY_HEMLOCK_DESC
- uifloaters_offset2
stats{7}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
- luck5
properties{5}
- tagplant
- factionenemies
- flyingtrue
- auto_run_prioritysupport
- health10
abilities{3}
- moveDefaultMove
- attackHemShot
- spells[HemBounce, HemDeathPop, HemHeal]
passives{4}
- Plant1
- ElementImmuneCreep
- AbilityReactionHemBounce
- TowerDefenseReflexattack
ai{4}
- brainPatternBrain
pattern{1}
- do_all[move, HemHeal]
- decision_weightsdefault
- move_weightsstay_near_allies
- categoryenemies