Sourcemined
Mewgenics
CharacterVerified on build 25143593

Gambit

Has 6 special moves tied to the number on its dice! Higher numbers are more deadly.

Overview

Group
Minibosses
Faction
Enemies
Health
110
Tag
Cat
Game ID
Gambit

Base stats

  • Strength4
  • Dexterity5
  • Constitution5
  • Intelligence5
  • Speed5
  • Charisma5
  • Luck10

Passive effects 3

  • Boss Rewards
  • Buddy
  • Dicer Art

Abilities 11

Raw game dataExactly as defined in data/characters/minibosses.gon
  • graphics{4}
    • movieclipGambit
    • nameENEMY_GAMBIT_NAME
    • uifloaters_offset1.5
    • tooltipENEMY_GAMBIT_DESC
  • stats{7}
    • strength4
    • dexterity5
    • constitution5
    • intelligence5
    • speed5
    • charisma5
    • luck10
  • properties{9}
    • tagcat
    • factionenemies
    • typeboss
    • round_start_bonus_turns1
    • round_end_bonus_turns1
    • mana_regen999
    • mana100
    • health110
    • banned_elite_buffs[Twin]
  • abilities{3}
    • moveDefaultMove
    • attackBasicMelee
    • spells[DiceLeap, RollDice, D6Fizzle, D6Confused, D6Poop, D6Laser, D6Quake, D6Storm, D6Wrath]
  • passives{3}
    • BossRewards{2}
      • commonSnakeEyes
      • rareGambitsDice
    • Buddy{3}
      • objDice
      • reclaim_if_losttrue
      • allies_onlyfalse
    • DicerArt[59, 52, 65, 50, 54, 63, 64]
  • ai{7}
    • brainDicerBrain
    • roll_abilityRollDice
    • dice_abilities[D6Fizzle, D6Confused, D6Poop, D6Laser, D6Quake, D6Storm, D6Wrath]
    • decision_weightsalways_cast
    • move_weightskeep_distance_always_move
    • post_absorb_move_weightsminimum_move
    • _commentHi modders! this was an extremely early prototyped boss so he has a unique brain before I figured out how to pack almost any behavior into PatternBrain instead. lol
  • categoryminibosses