Vacuum
Teleport all enemies within an area as close to the center of that area as possible.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Teleport all enemies within an area as close to the center of that area as possible. | Teleport all enemies within a large area as close to the center of that area as possible and inflict Confusion on those units. |
| Damage instance › Effects › Conditional Enemy › Confusion | — | 1 |
| Target › Max aoe | 4 | 6 (+2) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Psychic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Psychic
- Mana cost
- 5
- Damage
- 0
- Type
- Spell
- Game ID
Vaccuum
Raw game dataExactly as defined in data/abilities/psychic_abilities.gon
- templatespell
meta{4}
- nameABILITY_VACUUM_NAME
- descABILITY_VACUUM_DESC
- classPsychic
- type_iconmisc
graphics{3}
- delay1
- animationpsyAttack1
- particlenone
cost{2}
- infcantriptrue
- mana5
target{4}
- target_modetile
- max_range20
- max_aoe4
- shuffle_tile_ordertrue
damage_instance{3}
- damage0
effects{1}
Conditional_Enemy{1}
- DisplaceToAbilityTarget1
- elements[Gravity]
- categorypsychic
- upgradedToVaccuum2