Skin Disguise
Destroy an adjacent body. Enemies won't attack you until your next turn.
(Castable once per turn.)
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Destroy an adjacent body. Enemies won't attack you until your next turn. (Castable once per turn.) | Destroy a body in range 3. Enemies won't attack you until your next turn. (This spell is free. Castable once per turn.) |
| Cost › Mana | 3 | 0 (−3) |
| Target › Max range | 1 | 3 (+2) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Thief class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Thief
- Mana cost
- 3
- Damage
- 0
- Type
- Targeted status
- Game ID
SkinDisguise
Raw game dataExactly as defined in data/abilities/thief_abilities.gon
- templatetargeted_status
meta{4}
- nameABILITY_SKINDISGUISE_NAME
- descABILITY_SKINDISGUISE_DESC
- classThief
- type_iconmisc
graphics{1}
- animationsliceOpen
cost{2}
- cantriptrue
- mana3
target{4}
- aoe_restrictions[must_have_destructible_corpse, enemies_only]
- restrictionsaoe_must_exist
- max_range1
- min_range1
damage_instance{4}
- damage0
- typemelee
- incidentally_collects_pickupsfalse
effects{2}
- FactionDisguiseSource1
- VaporizeCorpse1
- categorythief
- upgradedToSkinDisguise2