Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Trample over 1 tile. | Trample over 3 tiles. |
| Target › Max range | 1 | 3 (+2) |
| Target › Range mode | cross | ground_move |
| Target › Straight shot | true | false |
Every field that differs between the two levels in the game files.
Classes that can get it 1
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 |
|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% |
| 10 | 45% | 25.2% | 12.8% | 6.5% |
| 30 | 95% | 52% | 27% | 13.7% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Colorless
- Mana cost
- 4
- Damage
- 3
- Type
- Move
- Game ID
PushMove
Raw game dataExactly as defined in data/abilities/colorless_abilities.gon
- templatemove
meta{4}
- nameABILITY_STEAMROLLER_NAME
- descABILITY_STEAMROLLER_DESC
- classColorless
- animate_nametrue
graphics{3}
- move_start_animationstartroll
- animationroll
- move_end_animationendroll
cost{2}
- infcantriptrue
- mana4
temporary_effects{1}
- Trample3
target{4}
- range_modecross
- max_range1
- restrictions[must_be_moveable, must_move]
- straight_shottrue
damage_instance{2}
- override_trample_damagetrue
- damage3
- categorycolorless
- upgradedToPushMove2