Flip Flop
Jump up to 3 tiles away, damage units you land on, then gain -1 SPD.
(This spell's mana cost is equal to your SPD.
At 0 SPD, this spell is Castable once per turn.)
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Jump up to 3 tiles away, damage units you land on, then gain -1 . (This spell's mana cost is equal to your . At 0 , this spell is Castable once per turn.) | Jump up to 4 tiles away, damage units you land on, then gain -1 . If your is 0, this has increased range and damage. (This spell's mana cost is equal to your . At 0 , this spell is Castable once per turn.) |
| Damage instance › Damage | 3+bonus_melee_ability_damage | 4+(1-clamp(spd,0,1))*2+bonus_melee_ability_damage |
| Target › Max range | 3 | 4+(1-clamp(spd,0,1))*2 |
Every field that differs between the two levels in the game files.
Classes that can get it 1
A Tank class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Tank
- Damage
- 3+bonus_melee_ability_damage
- Type
- Jump attack
- Game ID
FlipFlop
Raw game dataExactly as defined in data/abilities/tank_abilities.gon
- templatejump_attack
meta{3}
- nameABILITY_FLIPFLOP_NAME
- descABILITY_FLIPFLOP_DESC
- classTank
graphics{1}
- jump_attack_animationland
cost{5}
- manaspd
- move_points0
- act_points0
- charge1-clamp(spd,0,1)
- initial_charge1
target{6}
- max_range3
- aoe_modeoccupied_tiles
- min_aoe0
- max_aoe0
- aoe_excludes_selffalse
- restrictionsnone
self_damage{1}
effects{1}
- SpeedUp-1
damage_instance{2}
- damage3+bonus_melee_ability_damage
effects{1}
- IgnoreSelf1
- categorytank
- upgradedToFlipFlop2