Flash Forward
Teleport to any tile. At the end of your turn, teleport back to your original tile and deal 10 damage to any unit you teleport into.
Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Teleport to any tile. At the end of your turn, teleport back to your original tile and deal 10 damage to any unit you teleport into. | Teleport to any tile. At the end of your turn, teleport back to your original tile and deal 10 damage to any unit you teleport into. (This spell costs less.) |
| Cost › Mana | 7 | 4 (−3) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
- Psychic · starter
A Psychic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Psychic
- Mana cost
- 7
- Type
- Teleport
- Game ID
FlashForward
Raw game dataExactly as defined in data/abilities/psychic_abilities.gon
- templateteleport
meta{4}
- nameABILITY_FLASHFORWARD_NAME
- descABILITY_FLASHFORWARD_DESC
- animate_nametrue
- classPsychic
cost{2}
- infcantriptrue
- mana7
target{3}
- min_range1
- max_range20
- range_modenormal
self_damage{2}
- damage0
effects{1}
- TeleportBackAtTurnEndFlashBack
- categorypsychic
- upgradedToFlashForward2