Classes that can get it 1
A Butcher class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Butcher
- Mana cost
- 0
- Damage
- 5
- Type
- Self buff
- Variant of
- Blood Magic
- Game ID
BloodMagic2
Raw game dataExactly as defined in data/abilities/butcher_abilities.gon
- templateself_buff
meta{4}
- nameABILITY_BLOODMAGIC_NAME
- descABILITY_BLOODMAGIC2_DESC
- classButcher
- type_iconmisc
graphics{0}
cost{3}
- mana0
- act_points0
- charge1
damage_instance{4}
- damage5
- typenone
- cant_misstrue
effects{1}
- ManaGain10
- variant_ofBloodMagic
- categorybutcher
- upgradeOfBloodMagic