Lobbed Shot Monk
Lob a shot over units and obstacles.
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Monk
- Damage
- (4+bonus_ranged_damage+1)/2
- Type
- Lobbed attack
- Game ID
BasicMonkRanged
Raw game dataExactly as defined in data/abilities/basic_attacks.gon
- templatelobbed_attack
meta{4}
- nameABILITY_MONKLOBBED_NAME
- descABILITY_MONKLOBBED_DESC
- animate_namefalse
- classMonk
target{2}
- min_range2
- max_range4+bonus_range
damage_instance{1}
- damage(4+bonus_ranged_damage+1)/2
- categorybasic_attacks