Thorium Sword
Overview
- Quality
- rare
- Item level
- 30
- Category
- Weapons
- Durability
- 350
- Kind
- Item
- Game ID
Weapon_Sword_Thorium
Damage per attack
| Attack | Physical |
|---|---|
| Swing Left | 12 |
| Swing Right | 12 |
| Swing Down | 22 |
| Thrust | 32 |
| Vortexstrike Spin | 23 |
| Vortexstrike Stab | 70 |
Base damage before armor and buffs.
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Other loot tables 13
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone4 Undead Tier3 | 2.4% | 0.02 |
| Zone4 Encounters Tier3 | 2.4% | 0.02 |
| Zone4 Encounters Tier4 | 2.2% | 0.02 |
| Zone3 Encounters Tier4 | 0.67% | 0.01 |
| Zone4 Undead Tier2 | 0.67% | 0.01 |
| Zone4 Encounters Tier2 | 0.67% | 0.01 |
| Zone3 Kweebec Tier3 | 0.47% | 0 |
| Zone4 Undead Tier1 | 0.47% | 0 |
| Zone4 Encounters Tier1 | 0.47% | 0 |
| Zone3 Trork Tier3 | 0.47% | 0 |
| Zone3 Outlander Tier3 | 0.47% | 0 |
| Zone3 Undead Tier3 | 0.47% | 0 |
| Zone3 Encounters Tier3 | 0.47% | 0 |
Every sword by tier
| Item | Level | Strongest hit | Weakest hit |
|---|---|---|---|
| Crude Sword | 3 | 35 | 6 |
| Copper Sword | 10 | 44 | 8 |
| Rusty Steel Sword | 15 | 50 | 9 |
| Scrap Sword | 15 | 50 | 9 |
| Iron Sword | 20 | 56 | 10 |
| Ancient Bronze Sword | 25 | 50 | 9 |
| Bone Sword | 25 | 70 | 12 |
| Bronze Sword | 25 | 50 | 9 |
| Stone Trork Sword | 25 | 63 | 11 |
| Doomed Outlander Sword | 30 | 70 | 12 |
| Thorium Sword | 30 | 70 | 12 |
| Cobalt Sword | 35 | 70 | 12 |
| Adamantite Sword | 40 | 87 | 14 |
| Mithril Sword | 50 | 110 | 18 |
| Onyxium Sword | 50 | 110 | 18 |
Base values before buffs and enchantments.
Salvages into
Raw game dataResolved from Server/Item/Items/Weapon/Sword/Weapon_Sword_Thorium.json and its parents
- qualityRare
- level30
- categoryItems.Weapons
- categories[Items.Weapons]
- maxDurability350
- iconIcons/ItemsGenerated/Weapon_Sword_Thorium.png
damage{6}
Swing_Left{1}
- Physical12
Swing_Right{1}
- Physical12
Swing_Down{1}
- Physical22
Thrust{1}
- Physical32
Vortexstrike_Spin{1}
- Physical23
Vortexstrike_Stab{1}
- Physical70
recipe{4}
inputs[3]
0{2}
- idIngredient_Bar_Thorium
- qty8
1{2}
- idIngredient_Leather_Medium
- qty3
2{2}
- idIngredient_Fabric_Scrap_Linen
- qty3
outputs[1]
0{2}
- idWeapon_Sword_Thorium
- qty1
bench{4}
- idWeapon_Bench
- typeCrafting
- categories[Weapon_Sword]
- tier2
- time4
- hasIcontrue