Medium Hide
Can be processed into Medium Leather at a Tanning Rack.
Overview
- Quality
- common
- Item level
- 10
- Category
- Ingredients
- Kind
- Item
- Game ID
Ingredient_Hide_Medium
How to get it
Drops 21
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Bison | Kill | 100% | 2.5 | 2–3 |
| Bleached Hound | Kill | 100% | 2.5 | 2–3 |
| Cave Raptor | Kill | 100% | 2.5 | 2–3 |
| Rhino Toad | Kill | 100% | 2.5 | 1–4 |
| Black Wolf | Kill | 100% | 1.5 | 1–2 |
| Boar | Kill | 100% | 1.5 | 1–2 |
| Cow | Kill | 100% | 1.5 | 1–2 |
| Horse | Kill | 100% | 1.5 | 1–2 |
| Hunting Wolf | Kill | 100% | 1.5 | 1–2 |
| Hyena | Kill | 100% | 1.5 | 1–2 |
| Magma Rhino Toad | Kill | 100% | 1.5 | 1–2 |
| Magma Slug | Kill | 100% | 1.5 | 1–2 |
| Moose Bull | Kill | 100% | 1.5 | 1–2 |
| Moose Cow | Kill | 100% | 1.5 | 1–2 |
| Sabertooth Tiger | Kill | 100% | 1.5 | 1–2 |
| Sand Lizard | Kill | 100% | 1.5 | 1–2 |
| Snow Leopard | Kill | 100% | 1.5 | 1–2 |
| Test Death Particles | Kill | 100% | 1.5 | 1–2 |
| Warthog | Kill | 100% | 1.5 | 1–2 |
| White Wolf | Kill | 100% | 1.5 | 1–2 |
| Fen Stalker | Kill | 100% | 1 | 1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Other loot tables 31
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Wolf White | 100% | 1.5 |
| Zone3 Kweebec Tier2 | 12.6% | 0.2 |
| Zone3 Outlander Tier2 | 12.6% | 0.2 |
| Zone3 Undead Tier2 | 12.6% | 0.2 |
| Zone3 Encounters Tier2 | 12.6% | 0.2 |
| Zone3 Trork Tier2 | 12.6% | 0.2 |
| Zone1 Kweebec Tier2 | 12.6% | 0.26 |
| Zone1 Goblin Tier2 | 12.6% | 0.26 |
| Zone1 Undead Tier2 | 12.6% | 0.26 |
| Zone2 Feran Tier2 | 12.6% | 0.2 |
| Zone1 Encounters Tier2 | 12.6% | 0.26 |
| Zone4 Undead Tier2 | 12.6% | 0.2 |
| Zone2 Encounters Tier2 | 12.6% | 0.2 |
| Zone2 Undead Tier2 | 12.6% | 0.2 |
| Zone4 Encounters Tier2 | 12.6% | 0.2 |
| Zone1 Trork Tier2 | 12.6% | 0.26 |
| Zone1 Kweebec Tier1 | 10.9% | 0.17 |
| Zone3 Kweebec Tier1 | 10.9% | 0.17 |
| Zone1 Goblin Tier1 | 10.9% | 0.17 |
| Zone1 Undead Tier1 | 10.9% | 0.17 |
| Zone3 Outlander Tier1 | 10.9% | 0.17 |
| Zone1 Encounters Tier1 | 10.9% | 0.17 |
| Zone2 Feran Tier1 | 10.9% | 0.17 |
| Zone3 Undead Tier1 | 10.9% | 0.17 |
| Zone4 Undead Tier1 | 10.9% | 0.17 |
| Zone2 Encounters Tier1 | 10.9% | 0.17 |
| Zone2 Undead Tier1 | 10.9% | 0.17 |
| Zone3 Encounters Tier1 | 10.9% | 0.17 |
| Zone4 Encounters Tier1 | 10.9% | 0.17 |
| Zone1 Trork Tier1 | 10.9% | 0.17 |
| Zone3 Trork Tier1 | 10.9% | 0.17 |
Salvage 32
Salvaging these at a Salvage bench gives this item back:
- Feran Bone Axe
- Weapon Club Bone
- Feran Bone Daggers
- Bone Claws
- Weapon Longsword Bone
- Weapon Mace Bone
- Weapon Shortbow Bone
- Bone Spear
- Bone Staff
- Bone Sword
- Ancient Steel Cuirass
- Ancient Steel Gauntlets
- Ancient Steel Helm
- Ancient Steel Greaves
- Scarab Longsword
- Medium Leather Cuirass
- Medium Leather Gloves
- Medium Leather Helm
- Medium Leather Pants
- Ancient Steel Hand Crossbow
- Thorium Cuirass
- Thorium Gauntlets
- Thorium Helm
- Thorium Greaves
- Thorium Axe
- Thorium Battleaxe
- Thorium Club
- Thorium Longsword
- Thorium Mace
- Thorium Shield
- Thorium Shortbow
- Thorium Sword
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Bison | 0.4 | 4 | 100% | 100% | 100% |
| Bleached Hound | 0.4 | 4 | 100% | 100% | 100% |
| Cave Raptor | 0.4 | 4 | 100% | 100% | 100% |
| Rhino Toad | 0.4 | 4 | 100% | 100% | 100% |
| Black Wolf | 0.7 | 6.7 | 100% | 100% | 100% |
| Boar | 0.7 | 6.7 | 100% | 100% | 100% |
| Cow | 0.7 | 6.7 | 100% | 100% | 100% |
| Horse | 0.7 | 6.7 | 100% | 100% | 100% |
| Hunting Wolf | 0.7 | 6.7 | 100% | 100% | 100% |
| Hyena | 0.7 | 6.7 | 100% | 100% | 100% |
| Magma Rhino Toad | 0.7 | 6.7 | 100% | 100% | 100% |
| Magma Slug | 0.7 | 6.7 | 100% | 100% | 100% |
| Moose Bull | 0.7 | 6.7 | 100% | 100% | 100% |
| Moose Cow | 0.7 | 6.7 | 100% | 100% | 100% |
| Sabertooth Tiger | 0.7 | 6.7 | 100% | 100% | 100% |
| Sand Lizard | 0.7 | 6.7 | 100% | 100% | 100% |
| Snow Leopard | 0.7 | 6.7 | 100% | 100% | 100% |
| Test Death Particles | 0.7 | 6.7 | 100% | 100% | 100% |
| Warthog | 0.7 | 6.7 | 100% | 100% | 100% |
| White Wolf | 0.7 | 6.7 | 100% | 100% | 100% |
| Fen Stalker | 1 | 10 | 100% | 100% | 100% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Used to make 1
Raw game dataResolved from Server/Item/Items/Ingredient/Hide/Ingredient_Hide_Medium.json and its parents
- qualityCommon
- level10
- categoryItems.Ingredients
- categories[Items.Ingredients]
- iconIcons/ItemsGenerated/Ingredient_Hide_Medium.png
- hasIcontrue