Wild Berries
Instantly restores 5% health and grants:
• Health Regen I
Duration: 1:00
Overview
- Quality
- common
- Item level
- 0
- Category
- Plants
- Kind
- Block
- Game ID
Plant_Fruit_Berries_Red
How to get it
Drops 31
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Filter - Plants & Trees | Harvest | 100% | 1.5 | 1–2 |
| Berry Bush | Break by hand (fully grown) | 100% | 1.03 | 1–2 |
| Berry Bush | Harvest (fully grown) | 100% | 1.03 | 1–2 |
| Template Berry Bush | Break by hand (fully grown) | 100% | 1.03 | 1–2 |
| Template Berry Bush | Harvest (fully grown) | 100% | 1.03 | 1–2 |
| Wet Berry Bush | Break by hand (fully grown) | 100% | 1.03 | 1–2 |
| Wet Berry Bush | Harvest (fully grown) | 100% | 1.03 | 1–2 |
| Winter Berry Bush | Break by hand (fully grown) | 100% | 1.03 | 1–2 |
| Winter Berry Bush | Harvest (fully grown) | 100% | 1.03 | 1–2 |
| Ancient Barrel | Break by hand | 9.1% | 0.09 | 0–1 |
| Ancient Pot | Break by hand | 9.1% | 0.09 | 0–1 |
| Ancient Sack | Break by hand | 9.1% | 0.09 | 0–1 |
| Broken Ancient Crate | Break by hand | 9.1% | 0.09 | 0–1 |
| Clay Pot | Break by hand | 9.1% | 0.09 | 0–1 |
| Dark Temple Jar | Break by hand | 9.1% | 0.09 | 0–1 |
| Debug Companion Block Spawner | Break by hand | 9.1% | 0.09 | 0–1 |
| Debug Companion Block Spawner Explicit | Break by hand | 9.1% | 0.09 | 0–1 |
| Debug Falling Barrel | Mine or break | 9.1% | 0.09 | 0–1 |
| Debug Falling Explosive | Break by hand | 9.1% | 0.09 | 0–1 |
| Light Temple Pot | Break by hand | 9.1% | 0.09 | 0–1 |
| Primordial Scarak Pot | Break by hand | 9.1% | 0.09 | 0–1 |
| Royal Magic Pot | Break by hand | 9.1% | 0.09 | 0–1 |
| Simple Wooden Crate | Break by hand | 9.1% | 0.09 | 0–1 |
| Tavern Barrel | Break by hand | 9.1% | 0.09 | 0–1 |
| Bamboo Pot | Break by hand | 8.8% | 0.09 | 0–1 |
| Feran Pot | Break by hand | 8.8% | 0.09 | 0–1 |
| Frozen Castle Pot | Break by hand | 8.8% | 0.09 | 0–1 |
| Lost Civilization Pot | Break by hand | 8.8% | 0.09 | 0–1 |
| Primordial Scarak Pot | Break by hand | 8.8% | 0.09 | 0–1 |
| Small Lost Civilization Pot | Break by hand | 8.8% | 0.09 | 0–1 |
| Wind Temple Pot | Break by hand | 8.8% | 0.09 | 0–1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Other loot tables 39
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone1 Kweebec Tier1 | 27% | 0.87 |
| Zone3 Kweebec Tier1 | 27% | 0.87 |
| Zone1 Goblin Tier1 | 27% | 0.87 |
| Zone1 Undead Tier1 | 27% | 0.87 |
| Zone3 Outlander Tier1 | 27% | 0.87 |
| Zone1 Encounters Tier1 | 27% | 0.87 |
| Zone2 Feran Tier1 | 27% | 0.87 |
| Zone3 Undead Tier1 | 27% | 0.87 |
| Zone4 Undead Tier1 | 27% | 0.87 |
| Zone2 Encounters Tier1 | 27% | 0.87 |
| Zone2 Undead Tier1 | 27% | 0.87 |
| Zone3 Encounters Tier1 | 27% | 0.87 |
| Zone4 Encounters Tier1 | 27% | 0.87 |
| Zone1 Trork Tier1 | 27% | 0.87 |
| Zone3 Trork Tier1 | 27% | 0.87 |
| Zone1 Kweebec Tier2 | 19.9% | 0.94 |
| Zone1 Goblin Tier2 | 19.9% | 0.94 |
| Zone1 Undead Tier2 | 19.9% | 0.94 |
| Zone1 Encounters Tier2 | 19.9% | 0.94 |
| Zone1 Trork Tier2 | 19.9% | 0.94 |
| Zone3 Kweebec Tier2 | 18.4% | 0.58 |
| Zone3 Outlander Tier2 | 18.4% | 0.58 |
| Zone3 Undead Tier2 | 18.4% | 0.58 |
| Zone2 Feran Tier2 | 18.4% | 0.87 |
| Zone3 Encounters Tier2 | 18.4% | 0.58 |
| Zone4 Undead Tier2 | 18.4% | 0.87 |
| Zone2 Encounters Tier2 | 18.4% | 0.87 |
| Zone2 Undead Tier2 | 18.4% | 0.87 |
| Zone4 Encounters Tier2 | 18.4% | 0.87 |
| Zone3 Trork Tier2 | 18.4% | 0.58 |
| Portals Oasis | 14.5% | 0.6 |
| Zone2 Undead Tier3 | 14.5% | 0.6 |
| Zone2 Encounters Tier3 | 14.5% | 0.6 |
| Zone3 Encounters Tier4 | 13.7% | 0.71 |
| Zone3 Kweebec Tier3 | 13.2% | 0.55 |
| Zone3 Trork Tier3 | 13.2% | 0.55 |
| Zone3 Outlander Tier3 | 13.2% | 0.55 |
| Zone3 Undead Tier3 | 13.2% | 0.55 |
| Zone3 Encounters Tier3 | 13.2% | 0.55 |
Salvage 1
Salvaging these at a Salvage bench gives this item back:
How much goes into each item 7
Wild Berries per craft of each item, counted through every step of its recipe tree (3 of 7 use it through an intermediate such as an ingot or leather).
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Filter - Plants & Trees | 0.7 | 6.7 | 100% | 100% | 100% |
| Berry Bush | 1 | 9.7 | 100% | 100% | 100% |
| Berry Bush | 1 | 9.7 | 100% | 100% | 100% |
| Template Berry Bush | 1 | 9.7 | 100% | 100% | 100% |
| Template Berry Bush | 1 | 9.7 | 100% | 100% | 100% |
| Wet Berry Bush | 1 | 9.7 | 100% | 100% | 100% |
| Wet Berry Bush | 1 | 9.7 | 100% | 100% | 100% |
| Winter Berry Bush | 1 | 9.7 | 100% | 100% | 100% |
| Winter Berry Bush | 1 | 9.7 | 100% | 100% | 100% |
| Ancient Barrel | 11 | 110 | 9.1% | 38% | 61.6% |
| Ancient Pot | 11 | 110 | 9.1% | 38% | 61.6% |
| Ancient Sack | 11 | 110 | 9.1% | 38% | 61.6% |
| Broken Ancient Crate | 11 | 110 | 9.1% | 38% | 61.6% |
| Clay Pot | 11 | 110 | 9.1% | 38% | 61.6% |
| Dark Temple Jar | 11 | 110 | 9.1% | 38% | 61.6% |
| Debug Companion Block Spawner | 11 | 110 | 9.1% | 38% | 61.6% |
| Debug Companion Block Spawner Explicit | 11 | 110 | 9.1% | 38% | 61.6% |
| Debug Falling Barrel | 11 | 110 | 9.1% | 38% | 61.6% |
| Debug Falling Explosive | 11 | 110 | 9.1% | 38% | 61.6% |
| Light Temple Pot | 11 | 110 | 9.1% | 38% | 61.6% |
| Primordial Scarak Pot | 11 | 110 | 9.1% | 38% | 61.6% |
| Royal Magic Pot | 11 | 110 | 9.1% | 38% | 61.6% |
| Simple Wooden Crate | 11 | 110 | 9.1% | 38% | 61.6% |
| Tavern Barrel | 11 | 110 | 9.1% | 38% | 61.6% |
| Bamboo Pot | 11 | 114 | 8.8% | 36.8% | 60.1% |
| Feran Pot | 11 | 114 | 8.8% | 36.8% | 60.1% |
| Frozen Castle Pot | 11 | 114 | 8.8% | 36.8% | 60.1% |
| Lost Civilization Pot | 11 | 114 | 8.8% | 36.8% | 60.1% |
| Primordial Scarak Pot | 11 | 114 | 8.8% | 36.8% | 60.1% |
| Small Lost Civilization Pot | 11 | 114 | 8.8% | 36.8% | 60.1% |
| Wind Temple Pot | 11 | 114 | 8.8% | 36.8% | 60.1% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Used to make 5
Raw game dataResolved from Server/Item/Items/Plant/Fruit/Plant_Fruit_Berries_Red.json and its parents
- qualityCommon
- level0
- categoryBlocks.Plants
- categories[Blocks.Plants, Items.Foods]
- iconIcons/ItemsGenerated/Plant_Fruit_Berries_Red.png
- isBlocktrue
- hasIcontrue