
Berry Bush
Harvesting:
• 1-2 Wild Berries
Growth Time:
• 2 Stages
• 1 Day
• Regrows
Overview
- Item level
- 10
- Category
- Plants
- Kind
- Block
- Game ID
Plant_Crop_Berry_Block
How to get it
Drops 9
| Source | How | Chance | Average | Range |
|---|
| Template Berry BushBlock | Break by hand (growth stage 1) | 100% | 1 | 1 |
| Template Berry BushBlock | Break by hand (growth stage 2) | 100% | 1 | 1 |
| Template Berry BushBlock | Break by hand (growth stage 3) | 100% | 1 | 1 |
| Wet Berry BushBlock | Break by hand (growth stage 1) | 100% | 1 | 1 |
| Wet Berry BushBlock | Break by hand (growth stage 2) | 100% | 1 | 1 |
| Wet Berry BushBlock | Break by hand (growth stage 3) | 100% | 1 | 1 |
| Winter Berry BushBlock | Break by hand (growth stage 1) | 100% | 1 | 1 |
| Winter Berry BushBlock | Break by hand (growth stage 2) | 100% | 1 | 1 |
| Winter Berry BushBlock | Break by hand (growth stage 3) | 100% | 1 | 1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|
| Template Berry BushBreak by hand (growth stage 1) | 1 | 10 | 100% | 100% | 100% |
| Template Berry BushBreak by hand (growth stage 2) | 1 | 10 | 100% | 100% | 100% |
| Template Berry BushBreak by hand (growth stage 3) | 1 | 10 | 100% | 100% | 100% |
| Wet Berry BushBreak by hand (growth stage 1) | 1 | 10 | 100% | 100% | 100% |
| Wet Berry BushBreak by hand (growth stage 2) | 1 | 10 | 100% | 100% | 100% |
| Wet Berry BushBreak by hand (growth stage 3) | 1 | 10 | 100% | 100% | 100% |
| Winter Berry BushBreak by hand (growth stage 1) | 1 | 10 | 100% | 100% | 100% |
| Winter Berry BushBreak by hand (growth stage 2) | 1 | 10 | 100% | 100% | 100% |
| Winter Berry BushBreak by hand (growth stage 3) | 1 | 10 | 100% | 100% | 100% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
When broken or harvested
Break by hand (growth stage 1)
Drops: Break by hand (growth stage 1)| Item | Chance | Average | Range |
|---|
Berry Bush | 100% | 1 | 1 |
Break by hand (growth stage 2)
Drops: Break by hand (growth stage 2)| Item | Chance | Average | Range |
|---|
Berry Bush | 100% | 1 | 1 |
Break by hand (growth stage 3)
Drops: Break by hand (growth stage 3)| Item | Chance | Average | Range |
|---|
Berry Bush | 100% | 1 | 1 |
Break by hand (fully grown)
Raw game dataResolved from Server/Item/Items/Plant/Crop/Berry/Plant_Crop_Berry_Block.json and its parents
- level10
- categoryBlocks.Plants
- categories[Blocks.Plants]
- iconIcons/ItemsGenerated/Plant_Crop_Berry_Block.png
- isBlocktrue
gathering[6]
0{2}
- howSoft:Stage1
- droplistDrops_Plant_Crop_Berry_Stage1
1{2}
- howSoft:Stage2
- droplistDrops_Plant_Crop_Berry_Stage2
2{2}
- howSoft:Stage3
- droplistDrops_Plant_Crop_Berry_Stage3
3{2}
- howSoft:StageFinal
- droplistDrops_Plant_Crop_Berry_StageFinal
4{2}
- howHarvest:StageFinal
- droplistDrops_Plant_Crop_Berry_StageFinal_Harvest
5{2}
- howSoft
- droplistDrops_Plant_Crop_Berry_Block
- hasIcontrue