Mossfly
Winged weakling that covers itself in leaves to appear larger. Hides amongst the undergrowth, fleeing if predators draw near.
Show on the map43 places, positioned with the game’s own compass code
Hunter’s notes
They spend their whole lives hiding or fleeing. How sad. Or, perhaps that is the life they choose for themselves and they enjoy it? It’s a strange thought, but not impossible.
The notes unlock after 25 kills.
Nail hits to kill
Its 15 HP over the nail's damage per hit at each upgrade, plain and with Fragile or Unbreakable Strength (×1.5, rounded the game's way). Some places give it different HP; the table by area below has each one.
| Nail | Damage | Hits | With Strength |
|---|---|---|---|
| Old Nail | 5 | 3 | 2 (8 a hit) |
| Sharpened Nail | 9 | 2 | 2 (14 a hit) |
| Channelled Nail | 13 | 2 | 1 (20 a hit) |
| Coiled Nail | 17 | 1 | 1 (26 a hit) |
| Pure Nail | 21 | 1 | 1 (32 a hit) |
Where it is, its HP and Geo there 13
HP and Geo are read from each scene’s own HealthManager, so they’re exact for that place. Geo with Fragile Greed follows the game’s rule: each coin size gets 20% more coins, rounded up.
Overview
- HP
- 15
- Geo per kill
- 2
- Geo with Fragile Greed
- 3
- Kills for the Hunter’s notes
- 25
- Placed copies
- 43
- Kind
- Enemy