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Clair Obscur: Expedition 33
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Luminas · page 3

Every Lumina with its point cost and where to get the Picto that teaches it.

324 entries
Accelerating Last StandGain Rush if fighting alone.3SoloSpeedBuff
Accelerating TintHealing Tints also apply Rush.5ItemsSpeedBuff
Additional Fire+1 Fire Stain on any Stain generated.1—
Caster SupportSupport skills AP cost are reduced by 2 on Caster Mask.1—
Dodge Helper25% increased Dodge window.15—
Earth Reinforcement10% increased Earth damage for each Earth Stain.1—
Empowering AttackGain Powerful for 1 turn on Base Attack.10BaseAttackBuffDamage
Empowering Dodge5% increased damage for each consecutive successful Dodge. Can stack up to 10 times.5Damage
Empowering Last StandGain Powerful if fighting alone.3SoloDamageBuff
Empowering ParryEach successful Parry increases damage by 5% until end of the following turn. Taking any damage removes this…5DamageParry
Empowering TintHealing Tints also apply Powerful.5ItemsBuffDamage
Energising PainNo longer gain AP on Parry. +1 AP on getting hit.10APDefense
Energising Revive+3 AP to all allies when revived.5DeathAP
Enfeebling AttackBase Attack applies Powerless for 1 turn.10BaseAttackDebuffDefense
Fire Reinforcement10% increased Fire damage for each Fire Stain.1—
High Healing DowngradeRecover a high amount of Health on Rank down.1—
Ice Reinforcement10% increased Ice damage for each Ice Stain.1—
ImmortalCan't die on Rank S.1—
Learner A[WIP] Gain more xp at battle end wip10—
Light CoatResist to Light damage.10—
Longer BreakBreaks last 1 more turn but the target can't be Broken twice.10Break
Longer PowerfulOn applying Powerful, its duration is increased by 2.10BuffDamage
Longer RushOn applying Rush, its duration is increased by 2.10BuffSpeed
Longer ShellOn applying Shell, its duration is increased by 2.10BuffDefense
Low Healing DowngradeRecover a small amount of Health on Rank down.1—
Lucky Aim30% chance to recover 1 AP on hitting a Weak Point.1—
Marking BreakApply Mark on Break.5MarkBreakStatusEffects
Medium Healing DowngradeRecover a medium amount of Health on Rank down.1—
Mitigated PerfectionPerfection lost on hit is reduced by 50%.1—
Moral Gain+1 AP on Rank up.1—
Moral Loss-1 AP on Rank down.1—
Painted PowerDamage can exceed 9,999.5Damage
PainterConvert all Physical damage to Void damage.10—
Parry Helper25% increased Parry window.30—
Parry Specialist25% reduced Parry window but double Counterattack damage.15—
Patient Fighter+2 AP on skipping a turn.1—
PerfectDouble all Perfection gain.1—
Perfect HealPrefect Rythms recover 5% Health.1—
Perfect RewardPerfect Rythms give 1 AP.1—
Perilous Parry+1 AP on Parry, but damage received is doubled.5APParry
Physical CoatResist to Physical damage.20—
Physical FighterConvert all Skill damage to Physical damage.1—
Pierce Defense[WIP] Free Aim on a weak spot applies Defenseless for 1 turn.1—
Piercing Shot25% increased Free Aim damage. Free Aim shots ignore Shields.2FreeAimDamage
Post GradientPlay immediately after using a Gradient Attack.1—
Power Breaker DodgeSuccessful Dodges can apply Powerless to the attacker.3—
Power Breaker ShotFree Aim shots can apply Powerless.3—
Power Riser DodgeSuccessfully Dodging can apply Powerful.3—
Powerful HealHealing an ally also applies Powerful for 1 turn.5HealBuff
Powerful MarkGain Powerful on hitting a Marked enemy.5BuffDamageMarkStatusEffects
Powerful On ShellApply Powerful on applying Shell.10BuffDefenseDamage
Powerful ReviveApply Powerful for 3 turns when revived.3DeathDamageBuff
Powerful Shield10% increased damage per Shield Point on self.5DamageShield
Pro Blocker[WIP] Counter damage increased.1—
Pro RetreatAllows Flee to be instantaneous.40Defense
Protecting AttackGain Shell for 1 turn on Base Attack.10BaseAttackBuffDefense
Protecting DeathOn death, allies gain Shell.5DeathBuffDefense
Protecting Fire[WIP] Enemies deal 3% less damage for each Burn.1—
Protecting HealHealing an ally also applies Shell for 1 turn.5HealBuff
Protecting Last StandGain Shell if fighting alone.3SoloDefenseBuff
Protecting TintHealing Tints also apply Shell.5ItemsBuffDefense
Protection SpiritDamage received is always lesser than max Health.1—
Random DefenseDamage taken is randomly multiplied by a value between 50% and 200%.5—
RecoveryRecovers 10% Health on turn start.10Heal
Rejuvenating ReviveApply Regen for 3 turns when revived.3DeathHealBuff
Revive ParadoxPlay immediately when revived.5DeathSpeed
Revive Tint EnergyRevive Tints also give 3 AP.10ItemsAP
Revive With RushApply Rush for 3 turns on revive.5—
Revive With ShellApply Shell for 3 turns on revive.5—
Rewarding Mark+2 AP on dealing damage to a Marked target. Once per turn.5MarkAPStatusEffects
RouletteEvery hit has a 50% chance to deal either 50% or 200% of its damage.5Damage
Rush On PowerfulApply Rush on applying Powerful.10BuffSpeedDamage
Second ChanceRevive with 100% Health. Once per battle.40DeathDefense
Shared CareWhen Healing an ally, also Heal self for 50% of that value.10Heal
Shell On RushApply Shell on applying Rush.10BuffSpeedDefense
Shield Affinity30% increased damage while having Shields, but receiving any damage always removes all Shields.15DamageShield
Shield BreakerAll hits break 1 more Shield.10Shield
Shielding DeathOn death, allies gain 3 Shield points.10DeathShieldDefense
Shielding TintHealing Tints also add 2 Shields.10ItemsShieldDefense
ShortcutImmediately play when falling below 30% Health. Once per battle.5Speed
Slowing AttackBase attack applies Slow for 1 turn.10BaseAttackSpeedDebuff
Slowing BreakApply Slow on Break.5DebuffBreakSpeed
SniperFirst Free Aim shot each turn deals 200% increased damage and can Break.15FreeAimBreak
Sniper WorlfDeal 50% more Base Attack damage but 50% less Free Aim damage.5—
Solidifying+2 Shields when the character's Health falls below 50%. Once per battle.10DefenseShield
Solidifying Meditation+1 Shield when passing turn.3ShieldDefense
Solo FighterDeal 50% more damage if fighting alone.1SoloDamage
SOS Healing TintConsume a Healing Tint when falling below 50% Health.10ItemsHeal
SOS PowerApply Powerful when falling below 50% Health.5DamageBuff
Sos PrecisionApply Precision buff when passing under 50% health.3—
SOS RushApply Rush when falling below 50% Health.5SpeedBuff
SOS ShellApply Shell when falling below 50% Health.5DefenseBuff
Soul EaterDeal 30% more damage, but lose 20% Health per turn.5Damage
Speedster DodgeSuccessfully Dodging can apply Rush.3—
Staggering Attack50% increased Break damage on Base Attack.1BreakBaseAttack
Successive ParryCan't Dodge. +5% increased damage per Parry until damage taken.5DamageParry
The AStart battle on Rank A.1—
The BStart battle on Rank B.1—
The SStart battle on Rank S.1—
Thunder Reinforcement10% increased Lightning damage for each Lightning Stain.1—