At level 99, the lowest level it's fought at: the archetype table's row at that level × the enemy's own multipliers, rounded, as the game's scaling code does. Break bar: 50% of HP, stunned 1 turns when broken.
Where it's fought 1
Area
Level
HP
Hard
Attack
Scripted fight
99
24,108,240
45,202,950
8,280
The level is the area's own level, or the encounter's when it sets one. HP and Attack on Normal, HP on Hard; Easy has Normal's HP. Placed enemies can carry a level offset of their own on top (not read yet).
HP by encounter level
Normal
Hard
The Boss archetype's HP at each level × this enemy's HP multiplier (×6), rounded. Marked: the levels it is fought at.Show the numbers
Encounter level
Normal
Hard
1
9,360
18k
3
15k
27k
6
34k
63k
9
58k
108k
12
90k
169k
15
134k
251k
18
189k
354k
21
255k
478k
24
330k
618k
27
417k
781k
30
517k
970k
33
633k
1.2M
36
763k
1.4M
39
911k
1.7M
42
1.1M
2.1M
45
1.4M
2.5M
48
1.6M
3.1M
51
2M
3.7M
54
2.5M
4.7M
57
3.1M
5.8M
60
3.8M
7M
63
4.4M
8.3M
66
5.2M
9.7M
69
6M
11.3M
72
7.1M
13.3M
75
8.3M
15.6M
78
9.7M
18.2M
81
11.2M
21.1M
84
12.9M
24.2M
87
14.8M
27.7M
90
16.8M
31.4M
93
19M
35.7M
96
21.5M
40.2M
99
24.1M
45.2M
100
24.8M
46.6M
New Game+
Run
Level
HP
Hard
Attack
First run
99
24,108,240
45,202,950
8,280
NG+1
159
49,533,744
92,875,770
16,967
NG+2
189
64,113,738
120,213,288
21,952
NG+3
209
74,510,748
139,707,594
25,506
NG+4
229
85,417,878
160,158,492
29,236
NG+5
249
96,812,274
181,523,046
33,131
NG+1 to NG+5 add +60, +90, +110, +130, +150 levels to every encounter. HP on Normal and Hard, Attack on Normal.