At level 83, the lowest level it's fought at: the archetype table's row at that level × the enemy's own multipliers, rounded, as the game's scaling code does. Break bar: 95% of HP, stunned 1 turns when broken.
Where it's fought 1
Area
Level
HP
Hard
Attack
Flying Manor
83
8,226,192
15,424,112
10,456
The level is the area's own level, or the encounter's when it sets one. HP and Attack on Normal, HP on Hard; Easy has Normal's HP. Placed enemies can carry a level offset of their own on top (not read yet).
HP by encounter level
Normal
Hard
The Boss archetype's HP at each level × this enemy's HP multiplier (×4), rounded. Marked: the levels it is fought at.Show the numbers
Encounter level
Normal
Hard
1
6,240
12k
3
9,672
18k
6
23k
42k
9
38k
72k
12
60k
113k
15
89k
167k
18
126k
236k
21
170k
319k
24
220k
412k
27
278k
521k
30
345k
647k
33
422k
791k
36
509k
954k
39
607k
1.1M
42
739k
1.4M
45
903k
1.7M
48
1.1M
2M
51
1.3M
2.5M
54
1.7M
3.1M
57
2.1M
3.9M
60
2.5M
4.7M
63
3M
5.5M
66
3.5M
6.5M
69
4M
7.5M
72
4.7M
8.9M
75
5.6M
10.4M
78
6.5M
12.1M
81
7.5M
14M
83
8.2M
15.4M
84
8.6M
16.1M
87
9.8M
18.4M
90
11.2M
21M
93
12.7M
23.8M
96
14.3M
26.8M
99
16.1M
30.1M
100
16.6M
31.1M
New Game+
Run
Level
HP
Hard
Attack
First run
83
8,226,192
15,424,112
10,456
NG+1
143
28,192,320
52,860,600
28,980
NG+2
173
37,454,040
70,226,288
38,480
NG+3
193
44,100,732
82,688,892
45,298
NG+4
213
51,101,388
95,815,124
52,476
NG+5
233
58,438,952
109,573,076
60,002
NG+1 to NG+5 add +60, +90, +110, +130, +150 levels to every encounter. HP on Normal and Hard, Attack on Normal.