Sourcemined
Dead by Daylight
Changed in build 259757104 values changed since 25912225. Show what changed
ValueBeforeNow
descWhile healing another Survivor, for each Hook State they …While healing another Survivor, for each Hook State they …
tiers › 0 › textWhile healing another Survivor, for each Hook State they …While healing another Survivor, for each Hook State they …
tiers › 1 › textWhile healing another Survivor, for each Hook State they …While healing another Survivor, for each Hook State they …
tiers › 2 › textWhile healing another Survivor, for each Hook State they …While healing another Survivor, for each Hook State they …
PerkSurvivorVerified on build 25975710
Do No Harm icon

Do No Harm

While healing another Survivor, for each Hook State they have:
• You heal 40% faster.
• Great basic Skill Checks grant 3% more progress.
• Basic Skill Checks are 5% more likely to appear.

"Look at me. My name's Orela, and I'm gonna make sure you're all right." -Orela Rose

Numbers at each tier

Every value the perk uses, resolved from the game's own description tables. Values that change between tiers are highlighted.

ValueTier I · UncommonTier II · RareTier III · Very Rare
Heal speed bonus (%)303540
Great skill check bonus (%)333
Skill check odds (%)555

Full text per tier

Tier I

While healing another Survivor, for each Hook State they have: • You heal 30% faster. • Great basic Skill Checks grant 3% more progress. • Basic Skill Checks are 5% more likely to appear.

Tier II

While healing another Survivor, for each Hook State they have: • You heal 35% faster. • Great basic Skill Checks grant 3% more progress. • Basic Skill Checks are 5% more likely to appear.

Tier III

While healing another Survivor, for each Hook State they have: • You heal 40% faster. • Great basic Skill Checks grant 3% more progress. • Basic Skill Checks are 5% more likely to appear.

Overview

Role
Survivor
Character
Orela Rose
Teachable at level
30

S46’s other perks 2

Patch history

  1. 25975710Changed since 25912225

    • Desc: While healing another Survivor, for each Hook State they have: • You heal 40% faster. • Great basic Skill Checks, grant 3% more progress. • Basic Skill Checks are 5% more likely to appear. → While healing another Survivor, for each Hook State they have: • You heal 40% faster. • Great basic Skill Checks grant 3% more progress. • Basic Skill Checks are 5% more likely to appear.
    • Fields › Tiers › 0 › Text: While healing another Survivor, for each Hook State they have: • You heal 30% faster. • Great basic Skill Checks, grant 3% more progress. • Basic Skill Checks are 5% more likely to appear. → While healing another Survivor, for each Hook State they have: • You heal 30% faster. • Great basic Skill Checks grant 3% more progress. • Basic Skill Checks are 5% more likely to appear.
    • Fields › Tiers › 1 › Text: While healing another Survivor, for each Hook State they have: • You heal 35% faster. • Great basic Skill Checks, grant 3% more progress. • Basic Skill Checks are 5% more likely to appear. → While healing another Survivor, for each Hook State they have: • You heal 35% faster. • Great basic Skill Checks grant 3% more progress. • Basic Skill Checks are 5% more likely to appear.
    • Fields › Tiers › 2 › Text: While healing another Survivor, for each Hook State they have: • You heal 40% faster. • Great basic Skill Checks, grant 3% more progress. • Basic Skill Checks are 5% more likely to appear. → While healing another Survivor, for each Hook State they have: • You heal 40% faster. • Great basic Skill Checks grant 3% more progress. • Basic Skill Checks are 5% more likely to appear.