Sourcemined
Dead by Daylight
KillerVerified on build 25912225
The Cenobite icon

The Cenobite

Summons of Pain: the numbers

An extradimensional gateway that leads to pleasure and pain so great it will tear your soul apart. Press the Power button to create a gateway and release the button to open it. Once opened, tap the Ability button to summon forth a possessed chain under your control. Direct the chain into a Survivor to bind them. A Survivor bound to a chain is unable to sprint. Their movement speed will decrease further as they’re hit with a second and third chain. Survivors can perform the Break Free action to escape. Lament Configuration: If left alone, the Lament Configuration initiates a Chain Hunt by summoning chains to pursue Survivors. A Survivor carrying the Lament Configuration will be afflicted with the Oblivious status effect and chains will occasionally be summoned to attack them. The Survivor must solve the Lament Configuration to end the Chain Hunt and remove the puzzle box from their possession. While doing this, The Cenobite will see their location and be able to teleport to it. When The Cenobite picks up the Lament Configuration, a Chain Hunt is activated. Additionally, all Survivors are instantly bound by chains, causing them to scream and reveal their locations. The Lament Configuration will spawn in a new location after The Cenobite or a Survivor has used it.

The power's tunables as the game stores them. Distances and speeds are converted from engine centimetres to metres; everything else is shown as stored.

TunableValueNote from the game data
Max walk speed4.6 m/s
Carrying camper max walk speed percent0.8
Terror radius32 m
Chain attached gate blocker lingering time5the time gate stay blocked after the survivor is not longer attached with a chain
==============chain strike tunables===============0==========================================================
---------------------gateway placement state----------------------0-----------------------------------------------------------------------------
Chain strike gateway placement min distance from player150The minimum distance for the Gateway to be placed from the killer's current position. (distance mesured using forward vector of the killer)
Chain strike gateway placement max distance from player1,600The maximum distance for the Gateway to be placed from the killer's current position. (distance mesured using forward vector of the killer)
Chain strike gateway placement speed8 m/sThe speed at which the gateway is moving away from the killer when in the placement phase of the chain strike interaction.
Chain strike gateway placement cancel cooldown1.5The time it takes for chain strike to become available once again once the gateway placement has been cancelled.
Chain strike gateway placement pitch level change angle threshold25
Chain strike gateway placement pitch level change zone threshold5
---------------------gateway possession state--------------------0-----------------------------------------------------------------------------
Chain strike gateway possession camera pan time0.5The time it takes for camera to pan to the gateway
Chain strike gateway possession fo v change time0.75The time it takes for the FOV change to take when possessing the gateway.
Chain strike gateway possession cancel cooldown3The time it takes for chain strike to become available once again once the gateway has been possessed but the chain has not been shot.
Chain strike gateway possession max duration6The maximum amount of time the killer can possess the Gateway.
-----------------shoot controlled projectile state-------------------0-----------------------------------------------------------------------------
Chain strike shoot controlled projectile camera pan time0The time it takes for the camera to transition to the controlled projectile
Chain strike shoot controlled projectile fov change time0.75The time it takes for the Field of view modification to be applied when taking possession of the controlled projectile
Chain strike shoot controlled projectile cooldown5The time it takes for chain strike to become available once again once the controlled chain has been shot
Chain strike killer repossession fade in0.25
Chain strike unhook immunity duration3The amount of time the Survivor is immune to all Chain Strikes after being unhooked.
----------------select gateway orientation state------------------0-----------------------------------------------------------------------------
Chain strike select gateway orientation minimum pitch angle-45The minimum pitch angle the gateway camera can rotate (i.e. how low can you look down)
Chain strike select gateway orientation maximum pitch angle45The maximum pitch angle the gateway camera can rotate (i.e. how high can you look up)
===========chain projectile tunables=============0==========================================================
----------------------controlled projectile------------------------0-----------------------------------------------------------------------------
Chain projectile max numb uncontrolled chains20The maximum number of uncontrolled chain projectiles that can spawn at a time in the level. This is mostly a variable for optimization.
Chain projectile controlled initial speed10 m/sThe initial speed of the controlled projectile
Chain projectile controlled maximum yaw turn rate125The maximum yaw turn rate the server accepts per tick to modify the yaw rotation of the controlled projectile.
Chain projectile controlled maximum pitch turn rate100The maximum pitch turn rate the server accepts per tick to modify the yaw rotation of the controlled projectile.
Chain projectile controlled maximum travel length2,400The maximum length the controlled projectile can travel at
Chain projectile controlled speed increase time1.5The time it takes for the controlled projectile to increase it's speed.
Chain projectile controlled roll update speed3.5The Speed at which the roll angle rotation takes place.
Chain projectile controlled roll go back speed10The speed at which the roll angle rotation reverts back to its original 0Degree angle (this is used when no input has been sent for a while).
Chain projectile controlled maximum roll degrees25The maximum angle in degree we rotate the roll of the controlled projectile if inputs added on the yaw.
Chain projectile controlled insta chain number on hit2The number of extra chains that will spawn and instantly grab the survivor hit by a controlled chain
--------------------uncontrolled projectile------------------------0-----------------------------------------------------------------------------
Chain projectile uncontrolled time between chain launch3The time between launching an uncontrolled chain since the last once was triggered.
Chain projectile uncontrolled minimum spawn distance2.5 mThe minimum spawn distance of the uncontrolled projectile from the targetted survivor.
Chain projectile uncontrolled maximum spawn distance6 mThe maximum spawn distance of the uncontrolled projectile from the targetted survivor.
Chain projectile uncontrolled minimum wait time before launch1.5The minimum wait time before this projectile is launched after its launch origin is revealed.
Chain projectile uncontrolled maximum wait time before launch1.5The maximum wait time before this projectile is launched after its launch origin is revealed.
Chain projectile uncontrolled speed10 m/sThe speed of the uncontrolled projectile
Chain projectile uncontrolled maximum travel distance16 mThe maximum distance the uncontrolled projetile is allowed to travel
=================chain tunables=================0==============================================================
Chain reelback speed20 m/sThe speed at which the chain projectile reels back to its origin position
Chain remove chain per chain time1The time it takes to remove one chain during the K25RemoveChainInteraction. The more chains attached, the interaction will last this value *[NUMB_CHAINS]
Chain maximum number of chains attached at a time3The maximum number of chains that can be attached on a survivor at a time.
Chain maximum length1,800The maximum length of the chain before it breaks off
===============lament configuration===============0
Lament configuration chain hunt charge time90The time it takes to charge the chain hunt once the lament configuration has been spawned.
Lament configuration respawn time killer pick up10The time it takes for the lament configuration to respawn once the killer has picked up the lament configuration.
Lament configuration respawn time solved45The time it takes for the lament configuration to respawn once a survivor has solved the lament configuration
Lament configuration respawn time survivor escaped grasp45The time it takes for the lament configuration to respawn once a survivor has completed the escape lament configuration grasp interaction.
Lament configuration respawn time freed from grasp by killer attack30The time it takes for the lament configuration to respawn once the survivor is freed by a killer attack when held hostage by the lament configuration.
Lament configuration status effect possession number of chains1The number of chains to target the possession survivor if all conditions are met for him/her to be targetted
Lament configuration status effect possession time between chain targetting4The time between attemps to trigger chains to target the survivor holding the lament configuration
Lament configuration solve interaction skill check time penalty1The time penalty in seconds of the solve lament configuration interaction when the player fails a skill check
Lament configuration teleport min distance10 mThe minimum distance the killer will spawn towards the survivor during the lament configuration teleportation interaction
Lament configuration teleport max distance12 mThe maximum distance the killer will spawn towards the survivor during the lament configuration teleportation interaction
Lament configuration killer pick up number chains on each survivor3The number of chains to grab each survivors when the killer picks up the lament configuration.
Lament configuration killer pick up scream bubble indicator lifetime3The time the survivor bubble indicator will stay on screen when a killer picks up the lament configuration and survivors scream.
Maximum inactive projectile time15Maximum time a portal can stay alive without launching its chain.

Teachable perks 3

Add-ons 20

Overview

Power
Summons of Pain
Difficulty
VeryHard
Chapter
Gemini