Perks · page 2
Every perk and the evolutions that grant it.
| Ravenous CycloneSpawn ravenous cyclones when taking damage. 1 second cooldown between activations and a limit of 3 cyclones a… | RL01 |
| RecyclingIf your secondary ability has charges, gain a charge on kill. | RS01 |
| Rejuvenating SiphonHeals for a third of the stamina regenerated upon reload end. | PK01 |
| Release The SwarmOn block, release a swarm that follows your character and infests enemies. | LB01 |
| Researcher15% increased research points dropped on kill. | TG01 |
| Reservoir OverflowUnleash a powerful blast that charges up each time you cast an ability. | RS01 |
| Ripe HarvestSpawn an empowering plant when killing a marked enemy. | TG01 |
| RiptideShoot a wave that knockbacks and damages incoming enemies when using your tertiary ability. | RS01 |
| Rising HeatGain speed and damage stacks for each nearby burning enemy. | UB01 |
| Scar TissueGain temporary armor stacks when killing an enemy afflicted by burn. | UB01 |
| Sedative MembranePut enemies to sleep when receiving damage. | JS01 |
| Self-DestructionAfter using an offensive ability, wind up a powerful self-destruction explosion when you jump. The explosion… | TG01 |
| Shattering BlowUnleash a devastating, shattering blow when dealing melee damage to a frostbite-stunned enemy. | RS01 |
| Shocking ZapZap and fear enemies that come in close proximity. | LB01 |
| ShroudbreakSpawn a cloud that disintegrates enemies when exiting invisibility. | LB01 |
| Sitting DucksDeal double damage to floating enemies. | JS01 |
| Sky StruckSmite the ground with a thunder strike when reaching the final jump apex. | JS01 |
| Sleep BlastRelease a cloud that puts enemies to sleep when using your defensive ability. | RS01 |
| Sleep DustSpawn a sleep dust cloud on your last jump. | LB01 |
| Smoke CloudBurn and slow nearby enemies | PK01 |
| Snow FallDrop Projectiles from the sky that damage enemies when falling. | RL01 |
| SnowbirdGain an extra jump. | PK01 |
| Solar FlareIgnite enemies around your target when you deal damage. | RL01 |
| Soothing VoyageWhile sprinting, gradually replenish your health at an increasing rate over time. Taking damage or coming to… | PK01 |
| Soul CrushingGain 1 attack power stack and heal a small amount when destroying souls released by enemies. | TG01 |
| Spark OutOn secondary ability use, shoot 3 damage-dealing sparks that chain to up to 3 targets and apply Static. | RF01 |
| SparkingOn static dicharge, spawn a spark that ricochets to up to 3 targets and applies static. | JS01 |
| Spiked ExoskeletonCounter incoming attacks with sequential bursts that stun nearby enemies on blocked damage. | BB01 |
| Spontaneous AuroraGain a 10% chance to spawn a temporary healing aurora on kill. | RF01 |
| Spontaneous combustionDealing damage to an enemy has 30% chance to spawn a damaging lava puddle on a 3 second cooldown | PK01 |
| Spring BloomToss seeds in random directions, spawning empowering flowers when using your ultimate ability. | TG01 |
| Static Build UpPeriodically shoot a damage-dealing spark at a nearby enemy that chains to up to 5 targets and applies Static. | RF01 |
| Static ChargeGrow a static field around your character each time you trigger a static discharge. Damage and apply static t… | JS01 |
| Static Collapse25% chance to apply a kill mark on static discharge. On kill mark trigger, pull in enemies and unleash a swar… | TG01 |
| Sticky StrikeDeal 25% additional damage for each slow stack on an enemy. | BB01 |
| Stink BombShoot a toxic cloud that poisons enemies in a random direction when using a primary ability. 0.5 seconds cool… | TG01 |
| Stone Skin FissureTrigger a powerful explosion and gain armor when your health goes below 30%. | PK01 |
| Super NovaOn an enemy's first <status-effect id="DisintegrateOverflow"></> damage instance, persistently damage and dis… | UB01 |
| Super SpeedTime warp while sprinting. | RF01 |
| SupercellOn ultimate ability use, spawn a damage-dealing Supercell that periodically unleashes thunder strikes. | RF01 |
| Swamp MonsterSpawn a swamp puddle when executing enemies. Walking in the puddle grants invisibility and speed. Puddle spaw… | BB01 |
| SweattyQuickly regenerates health and stamina based on missing health. | RL01 |
| Swift EvasionGain 1 speed stack on defensive ability use. | TG01 |
| Together StrongGain 1 armor stack for each nearby minion. | TG01 |
| Toxic CloudKilling enemies has a 50% chance to releases a lasting toxic cloud that poisons nearby enemies. This effect h… | PK01 |
| Tractor BeamsLink with up to 3 enemies in proximity to gain increased stamina regeneration. Linked enemies are periodicall… | LB01 |
| TransfusionHeal for 25% of damage dealt to bleeding enemies. | UB01 |
| UndeadRevive on death. 60 seconds cooldown. | TG01 |
| VampiricHeal on damage dealt but burn while exposed to the sun. | TG01 |
| VaporizerSpawn a damage-over-time beam pointing down under your character while in air. | LB01 |
| Volatile EmberHits on enemies with 5 burn stacks shoot out burning embers that damage and burn enemies. | UB01 |
| Volcanic Glass SkinGain 1 Block Charge after using your secondary ability | PK01 |
| VortexPull nearby enemies and periodically apply disintegrate. | BB01 |
| Warm UpGain attack speed based on your missing health. | RS01 |
| Warm Up StrikeIf the ability is stackable, gain 1 secondary ability charge on tertiary ability use. | RF01 |
| Watch them BURN!Heal for 100% of damage dealt by Burn effects on enemies. | RL01 |
| Whiteout PursuitSpawn a large storm that follows your location and damage enemies. | RL01 |
| Wind BurnSpawn wind burn projectiles while moving. Their scale and damage scale based on character velocity. | RF01 |
| ZealGain 5 speed stacks while running towards an enemy. | TG01 |
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