Zap
Channel 1 Lightning.
In numbers
| Per play | Base | Upgraded | Per Energy |
|---|---|---|---|
| Energy cost | 1 | 0 | |
| Lightning channelled | 1 | 1 | 1 → — |
Lightning channelled: #1 of 3 Defect cards with lightning channelled
Upgraded
- Cost 1 → 0
Overview
- Character
- Defect
- Rarity
- basic
- Type
- Skill
- Energy cost
- 1
- Target
- Self
- Game ID
Zap
Raw game dataAs extracted from the game's definitions
- cost1
- kindSkill
- rarityBasic
- targetSelf
- poolDefect
- keywords[]
vars{0}
upgrade{5}
vars{0}
- cost-1
- addKeywords[]
- removeKeywords[]
- descChannel 1 Lightning.