Sourcemined
Slay the Spire 2
CardRegentReward oddsVerified on build 23811903
Bulwark art

Bulwark

Gain 12 Block.
Forge 10.

In numbers

Per playBaseUpgradedPer Energy
Energy cost22
Block12156 → 7.5
Forge10135 → 6.5

Block: #2 of 11 Regent cards with Block

  1. Reflect15 1 Energy · 20 upgraded
  2. Bulwark12 2 Energy · 15 upgraded
  3. Glitterstream11 2 Energy · 13 upgraded
  4. I Am Invincible10 1 Energy · 13 upgraded
  5. Particle Wall9 0 Energy · 12 upgraded
  6. Gather Light8 1 Energy · 11 upgraded
  7. Patter8 1 Energy · 10 upgraded
  8. Cloak of Stars7 0 Energy · 10 upgraded
  9. Manifest Authority7 1 Energy · 8 upgraded
Block per play (base), with Energy cost and upgraded value. Per Energy it ranks #6 of 9.

Forge: #2 of 9 Regent cards with Forge

  1. The Smith30 1 Energy · 40 upgraded
  2. Bulwark10 2 Energy · 13 upgraded
  3. Refine Blade9 1 Energy · 13 upgraded
  4. Summon Forth8 1 Energy · 11 upgraded
  5. Seeking Edge7 1 Energy · 11 upgraded
  6. Wrought in War7 1 Energy · 9 upgraded
  7. Big Bang5 0 Energy
  8. Spoils of Battle5 1 Energy · 8 upgraded
  9. Conqueror3 1 Energy · 5 upgraded
Forge per play (base), with Energy cost and upgraded value. Per Energy it ranks #6 of 8.

Chance it's offered

Chance this card is one of the cards in a single Regent reward, with every card unlocked. It's one of 35 uncommon Regent cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.

RewardRight after a rareRun average
Regular fight · 3 cards3.09%3.15%
Elite fight · 3 cards3.43%3.43%
  • About one regular reward in 32 offers it over a run.
  • From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).

See the odds for your exact situation in the card reward odds calculator.

Upgraded

Gain 15 Block. Forge 13.

  • Block +3
  • Forge +3

Overview

Character
Regent
Rarity
uncommon
Type
Skill
Energy cost
2
Target
Self
Shop price
71–79
Game ID
Bulwark

Same odds: the other uncommon Regent cards 34

Raw game dataAs extracted from the game's definitions
  • cost2
  • kindSkill
  • rarityUncommon
  • targetSelf
  • poolRegent
  • keywords[]
  • vars{2}
    • Block12
    • Forge10
  • upgrade{4}
    • vars{2}
      • Block3
      • Forge3
    • addKeywords[]
    • removeKeywords[]
    • descGain 15 Block. Forge 13.
  • shopPrice{2}
    • min71
    • max79
  • shopChance0.04625
  • shopPool{3}
    • Uncommon16
    • Common11
    • Rare7