Great Shinobi Owl (50601080)
Variant placed in Hirata Estate (Second Half) (Morning)
Vitality and posture on every cycle
This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).
| Cycle | Vitality | Posture | Damage | Posture damage |
|---|---|---|---|---|
| First playthrough | 3,190 | 937 | ×1.25 | ×1.25 |
| NG+1 | 11,484 | 3,375 | ×3.50 | ×3.50 |
| NG+2 | 13,780 | 4,050 | ×3.50 | ×3.50 |
| NG+3 | 14,355 | 4,218 | ×3.67 | ×3.67 |
| NG+4 | 14,929 | 4,387 | ×3.67 | ×3.67 |
| NG+5 | 15,216 | 4,471 | ×3.67 | ×3.67 |
| NG+6 | 15,503 | 4,556 | ×3.67 | ×3.67 |
| NG+7 | 17,226 | 5,062 | ×3.85 | ×3.85 |
Compare every boss on the vitality and posture by NG+ table.
Overview
- Area
- Hirata Estate (Second Half) (Morning)
- Vitality
- 3190
- Posture
- 937
- Posture regen
- 20
- Deathblows
- 2
Resistances
The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.
- Poison
- 500
- Disease
- Immune
- Blood
- 300
- Curse
- Immune
- Freeze
- 100
Other Great Shinobi Owl variants 2
Other rows of the regulation file with this name, the closest in vitality.