Lone Shadow Vilehand - Ashina Castle
Variant placed in Ashina Castle (Overrun by Shinobi)
Vitality and posture on every cycle
This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).
| Cycle | Vitality | Posture | Damage | Posture damage | XP | Sen |
|---|---|---|---|---|---|---|
| First playthrough | 5,260 | 1,485 | ×2.50 | ×2.50 | 1,840 | 168 |
| NG+1 | 11,310 | 3,192 | ×3.75 | ×3.75 | 3,680 | 336 |
| NG+2 | 13,572 | 3,831 | ×3.75 | ×3.75 | 5,520 | 370 |
| NG+3 | 14,138 | 3,990 | ×3.94 | ×3.94 | 7,360 | 378 |
| NG+4 | 14,703 | 4,150 | ×3.94 | ×3.94 | 9,200 | 404 |
| NG+5 | 14,986 | 4,230 | ×3.94 | ×3.94 | 11,040 | 412 |
| NG+6 | 15,269 | 4,310 | ×3.94 | ×3.94 | 12,880 | 420 |
| NG+7 | 16,965 | 4,789 | ×4.13 | ×4.13 | 16,560 | 429 |
Compare every boss on the vitality and posture by NG+ table.
Overview
- Area
- Ashina Castle (Overrun by Shinobi)
- Vitality
- 5260
- Posture
- 1485
- Posture regen
- 60
- Deathblows
- 2
- Experience
- 1840
- Sen
- 168
Resistances
The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.
- Poison
- Immune
- Disease
- Immune
- Blood
- 200
- Curse
- Immune
- Freeze
- 100