Samurai General (10202070)
Variant placed in Ashina Castle (Overrun by Shinobi)
Vitality and posture on every cycle
This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).
| Cycle | Vitality | Posture | Damage | Posture damage | XP | Sen |
|---|---|---|---|---|---|---|
| First playthrough | 3,500 | 1,320 | ×2.50 | ×2.50 | 124 | 12 |
| NG+1 | 7,526 | 2,838 | ×3.75 | ×3.75 | 248 | 24 |
| NG+2 | 9,031 | 3,405 | ×3.75 | ×3.75 | 372 | 27 |
| NG+3 | 9,408 | 3,547 | ×3.94 | ×3.94 | 496 | 27 |
| NG+4 | 9,784 | 3,689 | ×3.94 | ×3.94 | 620 | 29 |
| NG+5 | 9,972 | 3,760 | ×3.94 | ×3.94 | 744 | 30 |
| NG+6 | 10,160 | 3,831 | ×3.94 | ×3.94 | 868 | 30 |
| NG+7 | 11,289 | 4,257 | ×4.13 | ×4.13 | 1,116 | 31 |
Compare every boss on the vitality and posture by NG+ table.
Overview
- Area
- Ashina Castle (Overrun by Shinobi)
- Vitality
- 3500
- Posture
- 1320
- Posture regen
- 30
- Experience
- 124
- Sen
- 12
Resistances
The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.
- Poison
- 150
- Disease
- Immune
- Blood
- 200
- Curse
- Immune
- Freeze
- 100