Sourcemined
Mewgenics
EventAny chapterVerified on build 25143593

Steven Fetus

A small fetus floats before your cat with an inquisitive look on its face. Its inky black figure feels familiar somehow, but your cat can't remember why.

Safest choice

  • InvestigateINT checkWorst: Gain a disorder from Steven disorders (Fail INT roll · common tier)
  • IgnoreNo rollWorst: Gain a disorder from Steven disorders (Depends on your run)

Investigate

INT check
  1. Pass INT roll · common tier

    Your cat approaches the fetus inquisitively... It pulls off a part of itself and attaches it onto your cat's skin!

    • Mutate 1 random part
  2. Pass INT roll · rare tier

    Your cat attempts to communicate with the strange hovering fetus. It smirks and pulls out an even smaller fetus and throws it at your cat!

  3. Fail INT roll · common tier

    The fetus starts screaming at your cat, going on incoherently about something that makes no sense to your cat.

    • Gain a disorder from Steven disorders
  4. Fail INT roll · rare tier

    The strange fetus starts rambling on angrily about something incoherent to your cat. This whole experience feels oddly familiar like a bad dream your cat keeps having over and over...

    • Gain a disorder from Steven disorders
    • Mutate 2 random parts

Ignore

No roll

Only shown if: Not has token: AdventureToken_StevenTryAgain3

  1. 100%

    Something about the strange fetus feels offputting to your cat so your cat leaves it alone.

    Nothing else happens.

  2. Depends on your run

    Something about the strange fetus feels offputting to your cat so your cat leaves it alone.

    • Leads to event StevenFetus
    • set adventure token: AdventureToken_StevenTryAgain3
    • Next event: +-1 luck
    • Gain a disorder from Steven disorders
    • set adventure token: AdventureToken_StevenTryAgain2
    • Next event: +-2 luck
    • set adventure token: AdventureToken_StevenTryAgain
    • Next event: +-1 luck

Can lead to

Exact where the game's data defines the odds (no-roll choices, fixed chances, weighted pools). Stat checks, the common/rare split and luck-weighted picks depend on rolls the data doesn't spell out, so they're labelled instead of guessed.