Sourcemined
Mewgenics
AbilityVerified on build 25143593

Bait Trap

Set a bait trap that attracts enemies.

Base and upgraded

BaseUpgraded
EffectSet a bait trap that attracts enemies.Set a bait trap that attracts enemies and inflicts Poison and Slow when eaten.
Spawn › ObjectBaitPoisonBait

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Hunter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Hunter
Mana cost
5
Type
Spawn
Game ID
SpawnBaitTrap
Raw game dataExactly as defined in data/abilities/hunter_abilities.gon
  • templatespawn
  • meta{4}
    • nameABILITY_BAITTRAP_NAME
    • descABILITY_BAITTRAP_DESC
    • classHunter
    • type_iconmisc
  • graphics{2}
    • lobtrue
    • animationthrowobject
  • cost{2}
    • infcantriptrue
    • mana5
  • target{3}
    • min_range1
    • max_range5
    • restrictions[must_be_empty, aoe_must_exist]
  • spawn{2}
    • objectBait
    • layerpickups
  • categoryhunter
  • upgradedToSpawnBaitTrap2