Push Attack Basic Tank Melee
Dash forward one space, then melee attack with Knockback.
Classes that can get it 2
A Tank class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Tank
- Damage
- 5+bonus_melee_damage
- Type
- Dash attack
- Game ID
BasicTankMelee
Raw game dataExactly as defined in data/abilities/basic_attacks.gon
- templatedash_attack
meta{4}
- nameABILITY_PUSHATTACK_NAME
- descABILITY_PUSHATTACK_DESC
- animate_namefalse
- classTank
graphics{3}
- dash_start_animationheadbuttdashStart
- dash_animationheadbuttdash
- dash_attack_animationheadbuttdashEnd
target{3}
- max_range1+bonus_range
- max_aoe1+bonus_melee_range
- aoe_restrictionsmust_have_line_of_sight_unpurgable
damage_instance{2}
- damage5+bonus_melee_damage
- knockback1
- categorybasic_attacks