Sourcemined
Hytale
BlockVerified on v0.7.2

Yellow Moss

Overview

Item level
17
Category
Plants
Kind
Block
Game ID
Plant_Moss_Yellow

How to get it

Drops 8

SourceHowChanceAverageRange
Short Yellow MossBlockBreak by hand100%2.51–4
Void LianaBlockBreak by hand100%2.51–4
Yellow Hanging MossBlockBreak by hand100%2.51–4
Yellow Moss BlockBlockBreak by hand100%2.51–4
Yellow Moss RugBlockBreak by hand100%2.51–4
Yellow Wall MossBlockBreak by hand100%2.51–4
MosshornMobHarvest13.3%0.20–2
Plain MosshornMobHarvest13.3%0.20–2

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Short Yellow MossBreak by hand0.44100%100%100%
Void LianaBreak by hand0.44100%100%100%
Yellow Hanging MossBreak by hand0.44100%100%100%
Yellow Moss BlockBreak by hand0.44100%100%100%
Yellow Moss RugBreak by hand0.44100%100%100%
Yellow Wall MossBreak by hand0.44100%100%100%
MosshornHarvest55013.3%51.1%76.1%
Plain MosshornHarvest55013.3%51.1%76.1%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

When broken or harvested

Break by hand
Drops: Break by hand
ItemChanceAverageRange
Yellow Moss100%2.51–4
Plant Fiber20%0.30–2

Used to make 4

Raw game dataResolved from Server/Item/Items/Plant/Moss/Plant_Moss_Yellow.json and its parents
  • level17
  • categoryBlocks.Plants
  • categories[Blocks.Plants]
  • iconIcons/ItemsGenerated/Plant_Moss_Yellow.png
  • isBlocktrue
  • gathering[1]
    • 0{2}
      • howSoft
      • droplistPlant_Moss_Block_Yellow
  • hasIcontrue