Standard Lure
Catches standard fish
What it catches 11
- Catfish15.8%$46 · drip 1.6%
- Bluegill13.2%$62 · drip 1.3%
- Yellow Boxfish10.5%$53 · drip 1.1%
- Angelfish10.5%$62 · drip 1.1%
- Needlefish10.5%$60 · drip 1.1%
- Koi Fish9.2%$48 · drip 0.92%
- Sea Urchin13.2%$52 · drip 1.3%
- Clownfish7.9%$46 · drip 0.79%
- Seahorse3.9%$100 · drip 0.39%
- Bowlfish3.9%$150 · drip 0.39%
- Blue SharkBoss1.3%$300
$62.6value per bite
$4.5bait lost per catch
$58.1profit per bite
During a boss fight, a pick that lands on a boss gives Cod instead.
Try it with your wishbone level in the catch odds calculator.
Overview
- Kind
- Bait
- Cost
- 15
- Lost per catch
- 30%
- Bite after (s)
- 1–2.5
- Needs reeling
- Yes
- Sold at
- Island 3, Island 4, Island 5
- Game ID
Standard_Lure
Get it 3
- Island 3 shop
- Island 4 shop
- Island 5 shop
Raw game dataAs stored in the game's asset files
- cost15
- lostOnCatchPercent30
- catchSeconds[1, 2.5]
- requiresReelingtrue
- bossBaitfalse
- bossFightCatchCod
table[11]
0{3}
- idCatfish
- weight12
- chance0.157895
1{3}
- idBluegill
- weight10
- chance0.131579
2{3}
- idYellow_Boxfish
- weight8
- chance0.105263
3{3}
- idAngelfish
- weight8
- chance0.105263
4{3}
- idNeedlefish
- weight8
- chance0.105263
5{3}
- idKoiFish
- weight7
- chance0.092105
6{3}
- idSea_Urchin
- weight10
- chance0.131579
7{3}
- idClownfish
- weight6
- chance0.078947
8{3}
- idSeahorse
- weight3
- chance0.039474
9{3}
- idBowlfish
- weight3
- chance0.039474
10{4}
- idBlue_Shark
- weight1
- chance0.013158
- bosstrue
soldAt[3]
0{2}
- islandisland-3
- freefalse
1{2}
- islandisland-4
- freefalse
2{2}
- islandisland-5
- freefalse