Wooden Plank
Hits and energy by mastery
It takes 4 ticks and can't progress below 2 orange mastery. Each hit adds a tick per full multiple of that requirement, up to 3:
| Mastery | Ticks per hit | Hits | Energy |
|---|---|---|---|
| 2+ | 1 | 4 | 8 |
| 4+ | 2 | 2 | 4 |
| 6+ | 3 | 2 | 4 |
Base price of what it makes: 10, of what it takes: 6 (+4, +0.5 per energy at 2 mastery).
Tools on the belt and perks add mastery; a zombie always works at the requirement.
Recipe
Takes
- 1×Board
Makes
At Woodworking Workbench I, Woodworking Workbench II · 4 ticks · 8 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Perks that change it 3
- Apprentice CarpenterZombie+2 mastery
- Master CarpenterZombie+4 mastery
- Splinter ProofKeeper+2 mastery
Overview
- Kind
- Craft
- Station
- Woodworking Workbench I
- Mastery
- Orange mastery
- Mastery required
- 2
- Ticks
- 4
- Energy per tick
- 2
- Game ID
wooden_plank
Unlocked by 1
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[woodworking_workbench_1, woodworking_workbench_2]
- talenttalent_orange
inputs[1]
0{2}
- idflitch
- count1
outputs[1]
0{2}
- idwooden_plank
- count1
- duration4
- energyPerTick2
- masteryLock2
- needsUnlocktrue
- linkedPerks[zperk_apprentice_carpenter, zperk_master_carpenter, perk_splinter_proof]
techPoints{1}
- red2