Bronze Hammer
Hits and energy by mastery
It takes 8 ticks and can't progress below 2 red mastery. Each hit adds a tick per full multiple of that requirement, up to 3:
| Mastery | Ticks per hit | Hits | Energy |
|---|---|---|---|
| 2+ | 1 | 8 | 16 |
| 4+ | 2 | 4 | 8 |
| 6+ | 3 | 3 | 6 |
Base price of what it makes: 175, of what it takes: 16 (+159, +9.94 per energy at 2 mastery).
Tools on the belt and perks add mastery; a zombie always works at the requirement.
Recipe
Takes
Makes
At Wooden Anvil, Iron Anvil, Steel Anvil · 8 ticks · 16 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Perks that change it 1
- Novice BlacksmithZombie+2 mastery
Overview
- Kind
- Craft
- Station
- Wooden Anvil
- Mastery
- Red mastery
- Mastery required
- 2
- Ticks
- 8
- Energy per tick
- 2
- Game ID
hammer_1
Unlocked by 1
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[wooden_anvil, iron_anvil, steel_anvil]
- talenttalent_red
inputs[3]
0{2}
- idstick
- count2
1{2}
- iddetails_1_bronze
- count2
2{2}
- idingot_bronze
- count1
outputs[1]
0{2}
- idhammer_1
- count1
- duration8
- energyPerTick2
- masteryLock2
- needsUnlocktrue
- linkedPerks[zperk_novice_blacksmith]
techPoints{1}
- red3