Grape Juice 1
Hits and energy by mastery
It takes 6 ticks and can't progress below 10 green mastery. Each hit adds a tick per full multiple of that requirement, up to 3:
| Mastery | Ticks per hit | Hits | Energy |
|---|---|---|---|
| 10+ | 1 | 6 | 12 |
| 20+ | 2 | 3 | 6 |
| 30+ | 3 | 2 | 4 |
Base price of what it makes: 25, of what it takes: 310 (-285, -23.75 per energy at 10 mastery).
Tools on the belt and perks add mastery; a zombie always works at the requirement.
Recipe
Takes
Makes
At Vine Press · 6 ticks · 12 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Perks that change it 1
- PresserZombie+4 mastery
Overview
- Kind
- Craft
- Station
- Vine Press
- Mastery
- Green mastery
- Mastery required
- 10
- Ticks
- 6
- Energy per tick
- 2
- Game ID
grape_juice_1
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[vine_press]
- talenttalent_green
inputs[2]
0{2}
- idgrape:1
- count6
1{2}
- idbottle_empty
- count1
outputs[1]
0{2}
- idgrape_juice:1
- count1
- duration6
- energyPerTick2
- masteryLock10
- needsUnlocktrue
- linkedPerks[zperk_presser]
techPoints{1}
- green1