Sourcemined
Graveyard Keeper 2
CraftVerified on build 25910882

Supply: Vegetables Cabbage 3

Hits and energy by mastery

It takes 8 ticks and can't progress below 3 green mastery. Each hit adds a tick per full multiple of that requirement, up to 3:

MasteryTicks per hitHitsEnergy
3+1816
6+248
9+336

Base price of what it makes: 100, of what it takes: 108 (-8, -0.5 per energy at 3 mastery).

Tools on the belt and perks add mastery; a zombie always works at the requirement.

Recipe

At Kitchen I, Kitchen II · 8 ticks · 16 energy

Need several, or the whole chain? The crafting planner works it out down to raw materials.

Perks that change it 1

Overview

Kind
Conveyor
Station
Kitchen I
Mastery
Green mastery
Mastery required
3
Ticks
8
Energy per tick
2
Game ID
conv_box_vegetables_cabbage_3
Raw game dataAs stored in the game's GameBalance
  • kindcraft
  • stations[conveyor_kitchen_t1, conveyor_kitchen_t2]
  • talenttalent_green
  • inputs[2]
    • 0{2}
      • idbox_empty
      • count1
    • 1{2}
      • idcabbage:3
      • count6
  • outputs[1]
    • 0{2}
      • idbox_vegetables
      • count1
  • duration8
  • energyPerTick2
  • masteryLock3
  • isConveyortrue
  • needsUnlocktrue
  • linkedPerks[zperk_factory_operative]
  • techPoints{1}
    • green5