Florida
Early access. Car Park Capital changes between patches. Every number here is for game build 25985572 (read 2026-10-19); we re-read the files when the game updates.
Car Dependency level goals
The goals the scenario file lists, in its order: parking spaces in places with high parking demand, and citizens who own a car. Which level each row unlocks: not counted. This part of the game's rules is in its code, not its data files, so we don't show it.
| Row | Parking spaces in high demand | Car owners |
|---|---|---|
| 1 | 50 | 50 |
| 2 | 100 | 125 |
| 3 | 250 | 340 |
| 4 | 450 | 590 |
| 5 | 700 | 990 |
| 6 | 1,000 | 1,390 |
| 7 | 1,450 | 1,840 |
| 8 | 1,800 | 2,200 |
| 9 | 2,100 | 2,500 |
| 10 | 2,400 | 2,900 |
Loans up to $100,000 at 10% interest. What the loan costs over time: not counted.
To win
- Reach Car Dependency Level: VII
- Reach Carbrain Percentage: 82%
- Reach suburban population: 30
Overview
- Starting money
- 70000
- Car owners at the start
- 15
- Maximum loan
- 100000
- Loan interest
- 10%
- Deadline
- None
- Minimum population
- 2400