44-142 KRSV
Multi energy rifle developed by ALLMIND.
Capable of laser, plasma, or combined fire, this weapon
is equipped with a two-stage charge system that provides
a choice of firing modes.
Firepower
78attack per trigger
36impact per trigger
260damage per second
120impact per second
- Element
- energy (blast)
- Accumulative impact
- 25
- Direct hit adjustment
- 125%
- Rapid fire
- 3.33 / s
- Recoil
- 40
- Total rounds
- 160
- Ammo cost
- 400
- Cooling
- 177
- Lock range
- 200 m
Charged (0.5 s): attack 1,098, impact 486, accumulative impact 169.
Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.
In an assembly
- Weighs 75% of a typical arms load limit (13,540) when held in an arm.
Overview
- Type
- Multi Energy Rifle
- Mounts on
- R-arm, L-arm, R-back, L-back
- Weight
- 10,120
- EN load
- 707
- Game ID
10120100
Same slot, closest in weight
Patch history: tracking from regulation build 21034069; every later balance change will show here.
Raw game dataAs read from the regulation
- categoryMulti Energy Rifle
- weight10120
- enLoad707
- slots[right-arm, left-arm, right-back, left-back]
attack{7}
- elementenergy
- attackPower78
- impact36
- accumulativeImpact25
- directHitAdjustment125
- blasttrue
- hits1
chargedAttack{7}
- elementenergy
- attackPower1098
- impact486
- accumulativeImpact169
- directHitAdjustment140
- idealRange300
- hits1
- chargeTime0.5
- rapidFire3.33
- recoil40
- totalRounds160
- ammoCost400
- lockRange200
- cooling177
- overheatDelay2