Spike Bod
+1 Kinetic Spikes.
Passing it to kittens
| Stimulation | Kitten keeps this part |
|---|---|
| 0 | 50% |
| 10 | 52.4% |
| 30 | 56.5% |
When one parent has this part and the other a normal one (ignoring the small chance the part is rerolled). Same rule for every mutation.
Overview
- Slot
- Body
- Part number
- 313
- Game ID
body-313
Passive effects 1
- Kinetic Spikes
Raw game dataExactly as defined in data/mutations/body.gon
- descMUTATION_BODY_313_DESC
passives{1}
- KineticSpikes1
- slotbody
- number313