Sourcemined
Mewgenics
EventAny chapterVerified on build 25143593

Blood Stain

Safest choice

  • LickCON checkWorst: Get parasite Crimson Mask (Pass CON roll · rare tier)
  • LickCON checkWorst: Get a random parasite from parasites; Get a random parasite from parasites (Fail CON roll · rare tier)
  • LeaveNo rollNever rolls, nothing bad

Lick

CON check

Only shown if: Is not chapter: future, theend

  1. Pass CON roll · common tier

    It tastes almost sweet. Your cat laps up the thick surface.

    • Heal 1
  2. Pass CON roll · rare tier

    Your cat leans over and stares into the warm pool. Behind your cat's reflection, your cat sees something looking back at your cat.

  3. Fail CON roll · common tier

    The blood tastes bitter and stale. Your cat swallows repeatedly, trying to remove the metallic taste from your cat's mouth.

    • Take 1 damage
  4. Fail CON roll · rare tier

    As your cat dips your cat's tongue into the viscous liquid, your cat feels something leap up from the pool and latch onto your cat!

    • Get a random parasite from parasites

Lick

CON check

Only shown if: Is chapter: future, theend

  1. Pass CON roll · common tier

    It takes time, but your cat manages to lap up a lot of the liquid. It tastes good and your cat feels stronger.

    • Permanent stats: +1 CON
  2. Pass CON roll · rare tier

    Your cat laps up the strange liquid. It is tangy, but tastes delicious!

    • Upgrade passive random
  3. Fail CON roll · common tier

    Your cat drinks the liquid but it tastes very bitter. Your cat's stomach begins to ache and your cat feels hot.

    • Permanent stats: -1 CON
  4. Fail CON roll · rare tier

    Your cat leans your cat's face down into the viscous liquid to drink... The pool begins to splash and bubble as small parasites latch onto your cat!

    • Get a random parasite from parasites
    • Get a random parasite from parasites

Leave

No roll
  1. 100%

    Your cat steps carefully around the dark pool without disturbing it.

    Nothing else happens.

Exact where the game's data defines the odds (no-roll choices, fixed chances, weighted pools). Stat checks, the common/rare split and luck-weighted picks depend on rolls the data doesn't spell out, so they're labelled instead of guessed.