Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Pull a pickup one tile toward you. (Castable once per turn.) | Pull a pickup all the way toward you. (Castable once per turn) |
| Target › Knockback mode | target_to_character | pull_to_character_plus1 |
Every field that differs between the two levels in the game files.
Classes that can get it 1
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 |
|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% |
| 10 | 45% | 25.2% | 12.8% | 6.5% |
| 30 | 95% | 52% | 27% | 13.7% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Colorless
- Mana cost
- 0
- Damage
- 0
- Type
- Spell
- Game ID
Magnet
Raw game dataExactly as defined in data/abilities/colorless_abilities.gon
- templatespell
meta{3}
- nameABILITY_MAGNET_NAME
- descABILITY_MAGNET_DESC
- animate_namefalse
graphics{2}
- particleMagicMissleBlast
- animationpsyAttack3
cost{2}
- mana0
- cantriptrue
target{5}
- max_aoe0
- max_range20
- knockback_modetarget_to_character
- restrictionsmust_have_tag
- target_requires_tagpickup
damage_instance{2}
- damage0
- knockback1
- categorycolorless
- upgradedToMagnet2