Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Deal 1 damage to yourself. 50% chance to spawn a friendly flea. | Deal 1 damage to yourself. Spawn a friendly flea. |
| Damage instance › Effects › Object On Hit Character › Chance | 0.5 | 1 (+0.5) |
Every field that differs between the two levels in the game files.
Classes that can get it 1
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 |
|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% |
| 10 | 45% | 25.2% | 12.8% | 6.5% |
| 30 | 95% | 52% | 27% | 13.7% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Colorless
- Mana cost
- 3
- Damage
- 1
- Type
- Self buff
- Game ID
Itch
Raw game dataExactly as defined in data/abilities/colorless_abilities.gon
- templateself_buff
meta{3}
- nameABILITY_ITCH_NAME
- descABILITY_ITCH_DESC
- classColorless
graphics{1}
- animationscratchear
cost{2}
- infcantriptrue
- mana3
damage_instance{5}
- damage1
- typemelee
- cant_misstrue
- crit_chance-999999
effects{1}
ObjectOnHitCharacter{2}
- objectCharmedFlea
- chance0.5
- categorycolorless
- upgradedToItch2