Absorb Upgraded
Spend all of your mana and heal that much HP. Excess healing is converted into Shield.
Classes that can get it 1
- Mage · starter
A Mage class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Mage
- Type
- Self buff
- Variant of
- Absorb
- Game ID
Absorb2
Raw game dataExactly as defined in data/abilities/mage_abilities.gon
- templateself_buff
meta{4}
- nameABILITY_ABSORB_NAME
- descABILITY_ABSORB2_DESC
- classMage
- type_iconheal
graphics{2}
- animationbodypulse
- particleHealMed
cost{4}
- manaX
- infcantriptrue
- X_cant_be_zerotrue
- disallow_cost_modificationtrue
target{1}
- X_iscurrent_mana
damage_instance{3}
- healX
- elements[Holy]
effects{1}
- OverHealToShield1
- variant_ofAbsorb
- categorymage
- upgradeOfAbsorb