Blackwood Roof
Overview
- Item level
- 15
- Category
- Wood
- Stack size
- 100
- Kind
- Block
- Game ID
Wood_Blackwood_Roof
How to get it
Craft
- 1×Any blackwood
- →
- 1×Blackwood Roof
Need several? The crafting calculator expands this recipe down to raw materials.
Drops 1
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Blackwood Roof - Hollow | Mine or break | 100% | 1 | 1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Blackwood Roof - Hollow | 1 | 10 | 100% | 100% | 100% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Craft or farm?
Craft one
- 1×Any blackwood
Raw materials through 1 crafting step.
Farm one
About 1 breaks of Blackwood Roof - Hollow (mine or break), the source with the most per try.
When broken or harvested
Fastest tools: Adamantite Hatchet, Cobalt Hatchet, Mithril Hatchet
Raw game dataResolved from Server/Item/Items/Wood/Blackwood/Wood_Blackwood_Roof.json and its parents
- level15
- categoryBlocks.Wood
- categories[Blocks.Wood]
- maxStack100
- iconIcons/ItemsGenerated/Wood_Blackwood_Roof.png
- setWood_Blackwood_Planks
- isBlocktrue
gathering[1]
0{5}
- howBreaking
- itemIdWood_Blackwood_Roof
- qty1
- gatherTypeWoods
- handHits34
recipe{3}
inputs[1]
0{3}
- idWood_Blackwood
- qty1
- resourcetrue
outputs[1]
0{2}
- idWood_Blackwood_Roof
- qty1
bench{3}
- idBuilders
- typeStructuralCrafting
- categories[Roof]
- hasIcontrue